tag:blogger.com,1999:blog-19149088995734361322024-03-13T20:55:29.484+00:00Thames Valley WargamersSimonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.comBlogger26125tag:blogger.com,1999:blog-1914908899573436132.post-9826631494218132702012-05-10T14:36:00.001+01:002012-05-10T14:41:22.905+01:00Legends of the Old West<div class="separator" style="clear: both; text-align: center;">
<a href="http://2.bp.blogspot.com/-sFCoZOONczs/T6vD-i1PSVI/AAAAAAAABHQ/ybx17-wikRc/s1600/photo.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://2.bp.blogspot.com/-sFCoZOONczs/T6vD-i1PSVI/AAAAAAAABHQ/ybx17-wikRc/s320/photo.JPG" width="320" /></a></div>
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Ok, so it has been a long time coming but at our last
meeting we played our first game of LOTOW using figures and terrain supplied by
one of our members. There were six of us playing so we started by creating two ad hoc posses of 9 figures and
controlled 3 figures each.<span style="mso-spacerun: yes;"> </span>As this was
our first game we didn't want it<span style="mso-spacerun: yes;"> </span>to
become too cumbersome.<span style="mso-spacerun: yes;"> </span>All we wanted to
do was to try the rules out and see how the mechanisms worked. <br />
<br />
In order to simplify things we chose the same stats for each side so we didn't have too much to remember on our first attempt but that didn't detract from the game in any way.</div>
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<a href="http://1.bp.blogspot.com/-itZqvS2nsM4/T6vDT-3NNiI/AAAAAAAABGo/3gub6DvKH6w/s1600/photo+2.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://1.bp.blogspot.com/-itZqvS2nsM4/T6vDT-3NNiI/AAAAAAAABGo/3gub6DvKH6w/s320/photo+2.JPG" width="320" /></a></div>
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So, one side was the upstanding citizens of our own town
with no name and the other was a group of unwelcome <span style="mso-spacerun: yes;"> </span>rowdy types meandering into town.<span style="mso-spacerun: yes;"> </span>The game began with the rowdies entering town
and the residents attempting to stop them by force, as was always going to be
the case. A few citizens were placed, including an undertaker, a few drunks who got in the way and some floozies lurking with intent.</div>
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<a href="http://4.bp.blogspot.com/-ZqCxKcM3SmY/T6vDgwWDhCI/AAAAAAAABG4/ZAJWsYo8Lz8/s1600/photo.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://4.bp.blogspot.com/-ZqCxKcM3SmY/T6vDgwWDhCI/AAAAAAAABG4/ZAJWsYo8Lz8/s320/photo.JPG" width="320" /></a></div>
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A gunfight ensued with a number of the characters firing,
and missing on several occasions.<span style="mso-spacerun: yes;"> </span>Great
fun was had and there was plenty of mirth and dubious comments about the 'Pluck
Test' and the 'In the way chart' which did create a few situations.<span style="mso-spacerun: yes;"> </span>Anyway some figures hid behind door posts and
bits of fence as well as other citizens.<br />
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<a href="http://4.bp.blogspot.com/--PGlwTKanAw/T6vDqPT6saI/AAAAAAAABHA/5h5uv4plC5Y/s1600/photo+3.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://4.bp.blogspot.com/--PGlwTKanAw/T6vDqPT6saI/AAAAAAAABHA/5h5uv4plC5Y/s320/photo+3.JPG" width="240" /></a></div>
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A good game using, what appears to be, a very well thought
out set of rules with the result that we will be playing it again, hopefully
fairly soon. We like games to have a particular flavour and this one seemed to have it, with figures lurking in buildings and behind cover.</div>
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<a href="http://1.bp.blogspot.com/-_YJ9g69ZnkA/T6vDxt_kpSI/AAAAAAAABHI/ZFFdjHXX5GM/s1600/photo+5.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://1.bp.blogspot.com/-_YJ9g69ZnkA/T6vDxt_kpSI/AAAAAAAABHI/ZFFdjHXX5GM/s320/photo+5.JPG" width="320" /></a></div>
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The game ended in a sort of stale mate but we decided that there would be a return match. if you haven't yet tried this game give it a go as we are sure you will enjoy it as much as we did and despite the fact that this set is published by Warhammer Historical there is not a saving throw in sight nor do you need bucket loads of dice.</div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com1tag:blogger.com,1999:blog-1914908899573436132.post-60200332256214529432011-12-14T11:05:00.000+00:002011-12-14T11:06:46.744+00:00Club Christmas game 2011It has come round far too quickly but I again volunteered to run the club Christmas game last night.<br />
<br />
A couple of months ago whilst perusing the web i came across a set of rules for a canoe race game <a href="http://littlefritz-dogofwar.blogspot.com/2011/05/colonial-canoe-race.html" target="_blank">colonial-canoe-race</a> and added a little extra by way of seasonal chocolate coins.<br />
<br />
At the start each player took charge of a canoe and four coins which could be used, once per turn, at any point to add 1XD6 movement, which allowed them, most of the time, to cross the rapids safely. However this was not always the case.<br />
<br />
A fun couple of games were had during the evening, along with a couple of beers. The rules worked nicely and were easily understood by all parties. All the coins 'spent' on additional movement dice were then added to the pile of coins which would eventually go to the winner<br />
<br />
I'll now post a couple of pictures of the games.<br />
<br />
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<a href="http://2.bp.blogspot.com/-2K2U6nIUw6g/TuiCfWUewCI/AAAAAAAABDg/6iD002k0K6o/s1600/IMG_0350.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://2.bp.blogspot.com/-2K2U6nIUw6g/TuiCfWUewCI/AAAAAAAABDg/6iD002k0K6o/s320/IMG_0350.JPG" width="320" /></a></div>
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The table at the start with the canoes lined up ready to go</div>
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<a href="http://3.bp.blogspot.com/-94MFTguzH9A/TuiCjOxij9I/AAAAAAAABDw/5xkXIBLamxo/s1600/IMG_0352.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://3.bp.blogspot.com/-94MFTguzH9A/TuiCjOxij9I/AAAAAAAABDw/5xkXIBLamxo/s320/IMG_0352.JPG" width="320" /></a></div>
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A game in progress</div>
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<a href="http://1.bp.blogspot.com/-YGCSvKbpaaQ/TuiCkziIvMI/AAAAAAAABD4/rHYxly9hemo/s1600/IMG_0353.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://1.bp.blogspot.com/-YGCSvKbpaaQ/TuiCkziIvMI/AAAAAAAABD4/rHYxly9hemo/s320/IMG_0353.JPG" width="320" /></a></div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com1tag:blogger.com,1999:blog-1914908899573436132.post-66225262660694086572011-05-17T09:06:00.003+01:002011-05-17T09:06:58.128+01:00Black Powder for the English Civil WarThe English Civil War<br />
<br />
The major difference from standard Black Powder is that the three elements the pike and the two sleeves of shot are able to operate as individual units to achieve common goals, So the sleeves may elect individual targets, and the movement of all three is as required to achieve a new configuration. The individual elements also are treated separately for combat but as a unit for morale purposes.<br />
<br />
Command dice<br />
<br />
Exceed command on 2D6 and movement is restricted to 50% of standard move<br />
<br />
A roll equal to or one below the command entitles the unit(s) to move 100% of standard move<br />
<br />
A roll of 2 or more under the command entitles the unit to(s) to move 150% of standard move<br />
<br />
Once within 12 “ of enemy all moves are subject to initiative no die rolls and all moves are 100% of standard<br />
<br />
No interpenetration is allowed through a pike block, units will flow around a pike block. If that is impossible the unit will become disordered and will make its way to the rear of the pike block in a state of disarray, and will need to be rallied by a brigade commander<br />
<br />
.<br />
<br />
Orders may be given to brigades or individual units. Should a unit be asked to include any other movement than moving forward it must be given an individual order.<br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Units and Stamina</td><td valign="top">Tiny</td><td valign="top">Small</td><td valign="top">Standard</td></tr>
<tr><td valign="top"></td><td valign="top">Less than 10</td><td valign="top">11 to 20</td><td valign="top">21 to 40</td></tr>
<tr><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Elite</td><td valign="top">3</td><td valign="top">4</td><td valign="top">5</td></tr>
<tr><td valign="top">Trained</td><td valign="top">2</td><td valign="top">3</td><td valign="top">4</td></tr>
<tr><td valign="top">Raw</td><td valign="top">1</td><td valign="top">2</td><td valign="top">3</td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">COMMAND MODIFIERS</td></tr>
<tr><td valign="top">Per 8” distance from commander to unit</td><td valign="top">-1</td></tr>
<tr><td valign="top">Enemy unit within 8” of unit receiving order</td><td valign="top">-1</td></tr>
<tr><td valign="top">Column, limbered artillery</td><td valign="top">+1</td></tr>
<tr><td valign="top">Column, limbered artillery on road or track</td><td valign="top">+2</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Movement</td><td valign="top">Elite</td><td valign="top">Trained</td><td valign="top">Raw</td></tr>
<tr><td valign="top">Pike block</td><td valign="top">8”</td><td valign="top">7”</td><td valign="top">6”</td></tr>
<tr><td valign="top">Skirmishers</td><td valign="top">10”</td><td valign="top">9”</td><td valign="top">8”</td></tr>
<tr><td valign="top">Cavalry : Galloper</td><td valign="top">15”</td><td valign="top">14”</td><td valign="top">12”</td></tr>
<tr><td valign="top">Cavarly: Trotter</td><td valign="top">13”</td><td valign="top">12”</td><td valign="top">11”</td></tr>
<tr><td valign="top">Commanders on foot</td><td valign="top">12”</td><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Commanders mounted</td><td valign="top">18”</td><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Medium guns</td><td valign="top"></td><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Light guns</td><td valign="top"></td><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="4" valign="top">SHOOTING</td></tr>
<tr><td colspan="4" valign="top">Ranges</td></tr>
<tr><td colspan="2" valign="top">Matchlock</td><td colspan="2" valign="top">12”</td></tr>
<tr><td colspan="2" valign="top">Light artillery</td><td colspan="2" valign="top">20”/10”/4”</td></tr>
<tr><td colspan="2" valign="top">Medium artillery</td><td colspan="2" valign="top">24”/12”/6””</td></tr>
<tr><td colspan="2" valign="top">Heavy Artillery</td><td colspan="2" valign="top">36”/18”/9”</td></tr>
<tr><td colspan="2" valign="top"></td><td colspan="2" valign="top"></td></tr>
<tr><td colspan="4" valign="top">Shooting to hit modifiers</td></tr>
<tr><td colspan="3" valign="top">Artillery shooting at column or square</td><td valign="top">+1</td></tr>
<tr><td colspan="3" valign="top">Close range (6”), closing fire, skirmishers</td><td valign="top">+1</td></tr>
<tr><td colspan="3" valign="top">Shooters <i>Shaken </i>or <i>Disordered</i></td><td valign="top">-1</td></tr>
<tr><td colspan="3" valign="top">Target skirmishers, deployed artillery or <i>Not Clear</i></td><td valign="top">-1</td></tr>
<tr><td colspan="3" valign="top">Artillery at over half range</td><td valign="top">-1</td></tr>
<tr><td colspan="3" valign="top">Cannon shooting overhead</td><td valign="top">-1</td></tr>
<tr><td colspan="3" valign="top">Artillery which have been laid and protected by gabions</td><td valign="top">-1</td></tr>
<tr><td colspan="4" valign="top">Tactical modifiers</td></tr>
<tr><td valign="top">Enfilading infantry</td><td colspan="3" valign="top">Shoot X2 dice</td></tr>
<tr><td valign="top">Enfilading artillery</td><td colspan="3" valign="top">Shoot X2 dice</td></tr>
<tr><td></td><td></td><td></td><td></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">MORALE</td></tr>
<tr><td colspan="2" valign="top">Save modifiers</td></tr>
<tr><td valign="top">Infantry in column unless hit by artillery</td><td valign="top">+1</td></tr>
<tr><td valign="top">Target within woods, hedgerows or similar (light cover)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Target within buildings/fortifications (heavy cover)</td><td valign="top">+2</td></tr>
<tr><td valign="top">Hit by artillery fire at long range</td><td valign="top">-1</td></tr>
<tr><td valign="top">Hit by artillery at medium or close range</td><td valign="top">-2</td></tr>
<tr><td valign="top">Target in melee with mounted includes pikes</td><td valign="top">+1</td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">MELEE</td></tr>
<tr><td colspan="2" valign="top">Combat to hit modifiers</td></tr>
<tr><td valign="top">Charging</td><td valign="top">+1</td></tr>
<tr><td valign="top">Won last round of combat</td><td valign="top">+1</td></tr>
<tr><td valign="top">Pike advantage (First round of melee)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Shaken or disordered</td><td valign="top">-1</td></tr>
<tr><td valign="top">Skirmishers</td><td valign="top">-1</td></tr>
<tr><td valign="top">Engaged to flank or rear</td><td valign="top">-1</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
<tr><td colspan="2" valign="top">Combat result modifiers</td></tr>
<tr><td valign="top">Threat to exposed flank </td><td valign="top">-1</td></tr>
<tr><td valign="top">Threat to exposed rear</td><td valign="top">-2</td></tr>
<tr><td valign="top">Pike block vs. cavalry</td><td valign="top">+3</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Occupying buildings </td><td valign="top">+2</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
Period Rules<br />
<br />
Heavy guns are laid and may not be moved once the combat commences<br />
<br />
Pike block are always in column, they may not move 90 degrees to left or right, but may wheel at a cost of 50% of movement<br />
<br />
All other troops are always in line<br />
<br />
Infantry must form hedgehog if cavalry within 8”<br />
<br />
If disordered infantry must roll 1D6 to see if they form hedgehog or are hit before they can form hedgehog on die rol of 1,2 or 3 Hedgehog formed, on 4 or more the cavalry succeed<br />
<br />
Move Modifiers<br />
<br />
Woods Skirmishers only and at 50% of normal rate<br />
<br />
Rough Ground Skirmishers 100%, all others at 50%<br />
<br />
Crossing and obstacle 50% penalty<br />
<br />
Entering a building 50% penalty<br />
<br />
UNIT STATS<br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Unit</td><td valign="top">Melee</td><td valign="top">Shooting</td><td valign="top">Morale</td><td valign="top">Special</td></tr>
<tr><td>Pike</td><td>6</td><td>0</td><td>4+</td><td valign="top">Hedgehog<br />
<br />
First Fire</td></tr>
<tr><td>Musket</td><td>2</td><td>3</td><td>4+</td><td valign="top"></td></tr>
<tr><td>Horse</td><td>5</td><td>1</td><td>4+</td><td valign="top">Royalist Horse : Rash</td></tr>
<tr><td>Dragoon</td><td>2</td><td>3</td><td>4+</td><td valign="top">Marauders</td></tr>
<tr><td>Artillery</td><td>1</td><td>3-2-1</td><td>3+</td><td valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td>Rash</td><td>If the unit wins a melee only a throw of 5 or 6 on a D6 will prevent them from automatically going on a sweeping advance</td></tr>
<tr><td>Hedgehog</td><td>Cannot be attacked by horse if in good order to front</td></tr>
<tr><td>Elite</td><td>At start of command if disordered roll D6 and remove if 4+</td></tr>
<tr><td>Lance</td><td>On Charge -1 morale against cavalry and -2 against infantry</td></tr>
<tr><td>Reliable</td><td>+1 Command</td></tr>
<tr><td>Brave</td><td>Shaken units rally on 4+ if more than 12 “ from enemy</td></tr>
<tr><td>Steady</td><td>Pass first break test automatically</td></tr>
<tr><td>Determined charge</td><td>Must charge where able to do so</td></tr>
<tr><td>Marauders</td><td>Ignore distance modifier for command</td></tr>
<tr><td>First Fire</td><td>+1 first volley</td></tr>
</tbody></table>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com1tag:blogger.com,1999:blog-1914908899573436132.post-40455705109255913192011-05-16T09:45:00.001+01:002011-05-16T11:33:52.485+01:00Black Powder for The Italian WarsAgain, using Black Powder as a base, one of our members has comeup with the following amendments to allow Black Powder to be used for the Italian Wars, with big units.<br />
<br />
What we must realise is that these are still in the process of being tested and thus are not final versions but please feel free to give them a go.<br />
<br />
The Great Italian Wars<br />
<br />
Command dice<br />
<br />
Exceed command on 2D6 and movement is restricted to 50% of standard move<br />
<br />
A roll equal to or one below the command entitles the unit(s) to move 100% of standard move<br />
<br />
A roll of 2 or more under the command entitles the unit to(s) to move 150% of standard move<br />
<br />
Once within 12 “ of enemy all moves are subject to initiative no die rolls and all moves are 100% of standard<br />
<br />
No interpenetration is allowed through a pike block, units will flow around a pike block. If that is impossible the unit will become disordered and will make its way to the rear of the pike block in a state of disarray, and will need to be rallied by a brigade commander<br />
<br />
.<br />
<br />
Orders may be given to brigades or individual units. Should a unit be asked to include any other movement than moving forward it must be given an individual order.<br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Units and Stamina</td><td valign="top">Tiny</td><td valign="top">Small</td><td valign="top">Standard</td><td valign="top">Large</td><td valign="top">Extra Large</td></tr>
<tr><td valign="top"></td><td valign="top">Less than 10</td><td valign="top">11 to 20</td><td valign="top">21 to 40</td><td valign="top">41 to 60</td><td valign="top">60+</td></tr>
<tr><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Elite</td><td valign="top">3</td><td valign="top">4</td><td valign="top">5</td><td valign="top">6</td><td valign="top">7</td></tr>
<tr><td valign="top">Trained</td><td valign="top">2</td><td valign="top">3</td><td valign="top">4</td><td valign="top">5</td><td valign="top">6</td></tr>
<tr><td valign="top">Militia</td><td valign="top">1</td><td valign="top">2</td><td valign="top">3</td><td valign="top">4</td><td valign="top">5</td></tr>
</tbody></table><br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">COMMAND MODIFIERS</td></tr>
<tr><td valign="top">Per 8” distance from commander to unit</td><td valign="top">-1</td></tr>
<tr><td valign="top">Enemy unit within 8” of unit receiving order</td><td valign="top">-1</td></tr>
<tr><td valign="top">Column, limbered artillery</td><td valign="top">+1</td></tr>
<tr><td valign="top">Column, limbered artillery on road or track</td><td valign="top">+2</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Movement</td><td valign="top">Elite</td><td valign="top">Trained</td><td valign="top">Militia</td></tr>
<tr><td valign="top">Pike block</td><td valign="top">8”</td><td valign="top">7”</td><td valign="top">6”</td></tr>
<tr><td valign="top">Skirmishers</td><td valign="top">10”</td><td valign="top">9”</td><td valign="top">8”</td></tr>
<tr><td valign="top">Gendarmes </td><td valign="top">15”</td><td valign="top">14”</td><td valign="top"></td></tr>
<tr><td valign="top">Light Cavalry</td><td valign="top">18”</td><td valign="top">17”</td><td valign="top">16”</td></tr>
<tr><td valign="top">Commanders on foot</td><td valign="top">12”</td><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Commanders mounted</td><td valign="top">18”</td><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="6" valign="top">SHOOTING</td></tr>
<tr><td colspan="6" valign="top">Ranges</td></tr>
<tr><td colspan="4" valign="top">X-bow</td><td colspan="2" valign="top">8”</td></tr>
<tr><td colspan="4" valign="top">Arquebus</td><td colspan="2" valign="top">8”</td></tr>
<tr><td colspan="4" valign="top"></td><td colspan="2" valign="top"></td></tr>
<tr><td colspan="4" valign="top">Light artillery</td><td colspan="2" valign="top">24”/12”/6””</td></tr>
<tr><td colspan="4" valign="top">Heavy Artillery</td><td colspan="2" valign="top">36”/18”/9”</td></tr>
<tr><td colspan="4" valign="top"></td><td colspan="2" valign="top"></td></tr>
<tr><td colspan="6" valign="top">Shooting to hit modifiers</td></tr>
<tr><td colspan="5" valign="top">Artillery shooting at column or square</td><td valign="top">+1</td></tr>
<tr><td colspan="5" valign="top">Close range (4”), closing fire, skirmishers</td><td valign="top">+1</td></tr>
<tr><td colspan="5" valign="top">Shooters <i>Shaken </i>or <i>Disordered</i></td><td valign="top">-1</td></tr>
<tr><td colspan="5" valign="top">Target skirmishers, deployed artillery or <i>Not Clear</i></td><td valign="top">-1</td></tr>
<tr><td colspan="5" valign="top">Artillery at over half range</td><td valign="top">-1</td></tr>
<tr><td colspan="5" valign="top">Cannon shooting overhead</td><td valign="top">-1</td></tr>
<tr><td colspan="5" valign="top"></td><td valign="top"></td></tr>
<tr><td colspan="6" valign="top">Size modifiers</td></tr>
<tr><td valign="top">Extra Large Unit</td><td colspan="2" valign="top">+2 dice shooting</td><td colspan="3" valign="top">+3 combat</td></tr>
<tr><td valign="top">Large Unit</td><td colspan="2" valign="top">+1 dice shooting</td><td colspan="3" valign="top">+2 combat</td></tr>
<tr><td valign="top">Small Unit</td><td colspan="2" valign="top">-1 dice shooting</td><td colspan="3" valign="top">-2 combat</td></tr>
<tr><td valign="top">Tiny Unit</td><td colspan="2" valign="top">1 dice only shooting</td><td colspan="3" valign="top">1 dice only combat</td></tr>
<tr><td colspan="3" valign="top"></td><td colspan="3" valign="top"></td></tr>
<tr><td colspan="6" valign="top">Tactical modifiers</td></tr>
<tr><td colspan="2" valign="top">Enfilading infantry</td><td colspan="4" valign="top">Shoot X2 dice</td></tr>
<tr><td colspan="2" valign="top">Enfilading artillery</td><td colspan="4" valign="top">Shoot X2 dice</td></tr>
<tr><td></td><td></td><td></td><td></td><td></td><td></td></tr>
</tbody></table><br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">MORALE</td></tr>
<tr><td colspan="2" valign="top">Save modifiers</td></tr>
<tr><td valign="top">Infantry in column unless hit by artillery</td><td valign="top">+1</td></tr>
<tr><td valign="top">Target within woods, hedgerows or similar (light cover)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Target within buildings/fortifications (heavy cover)</td><td valign="top">+2</td></tr>
<tr><td valign="top">Hit by artillery fire at long range</td><td valign="top">-1</td></tr>
<tr><td valign="top">Hit by artillery at medium or close range</td><td valign="top">-2</td></tr>
<tr><td valign="top">Target in melee with mounted includes pikes</td><td valign="top">+1</td></tr>
</tbody></table><br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">MELEE</td></tr>
<tr><td colspan="2" valign="top">Combat to hit modifiers</td></tr>
<tr><td valign="top">Charging</td><td valign="top">+1</td></tr>
<tr><td valign="top">Won last round of combat</td><td valign="top">+1</td></tr>
<tr><td valign="top">Pike advantage (First round of melee)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Shaken or disordered</td><td valign="top">-1</td></tr>
<tr><td valign="top">Skirmishers</td><td valign="top">-1</td></tr>
<tr><td valign="top">Engaged to flank or rear</td><td valign="top">-1</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
<tr><td colspan="2" valign="top">Combat result modifiers</td></tr>
<tr><td valign="top">Threat to exposed flank </td><td valign="top">-1</td></tr>
<tr><td valign="top">Threat to exposed rear</td><td valign="top">-2</td></tr>
<tr><td valign="top">Pike block vs. cavalry</td><td valign="top">+3</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
<tr><td valign="top">Occupying buildings </td><td valign="top">+2</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<br />
Period Rules<br />
<br />
All guns are laid and may not be moved once the combat commences<br />
<br />
Pike block are always in column, they may not move 90 degrees to left or right, but may wheel at a cost of 50% of movement<br />
<br />
All other troops are always in line<br />
<br />
Swiss have no Brigade commander each pike block, and its skirmishers is autonomous<br />
<br />
Move Modifiers<br />
<br />
Woods Skirmishers only and at 50% of normal rate<br />
<br />
Rough Ground Skirmishers 100%, all others at 50%<br />
<br />
Crossing and obstacle 50% penalty<br />
<br />
Entering a building 50% penalty<br />
<br />
UNIT STATS<br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Unit</td><td valign="top">Type</td><td valign="top"></td><td valign="top">Melee</td><td valign="top">Shooting</td><td valign="top">Morale</td><td valign="top">Special</td></tr>
<tr><td>French Gendarmes</td><td>Elite</td><td>Lance</td><td>7</td><td>0</td><td>3+</td><td valign="top">Rash<br />
<br />
Pike advantage<br />
<br />
Elite<br />
<br />
Lance<br />
<br />
Brave<br />
<br />
Determined charge</td></tr>
<tr><td>French Archers</td><td>Trained</td><td>Lance</td><td>6</td><td>0</td><td>4+</td><td valign="top">Lance</td></tr>
<tr><td>French X-bow</td><td>Trained</td><td>X-bow</td><td>2</td><td>3</td><td>4+</td><td valign="top"></td></tr>
<tr><td>French Pike</td><td>Militia</td><td>Pike</td><td>6</td><td>0</td><td>5+</td><td valign="top">Pike advantage<br />
<br />
Lance</td></tr>
<tr><td>Venetian Gendarmes</td><td>Trained</td><td>Lance</td><td>6</td><td>0</td><td>4+</td><td valign="top">Lance</td></tr>
<tr><td>Venetian Arquebus</td><td>Militia</td><td>Arquebus</td><td>1</td><td>2</td><td>5+</td><td valign="top"></td></tr>
<tr><td>Venetian Pike</td><td>Militia</td><td>Pike</td><td>6</td><td>0</td><td>5+</td><td valign="top">Lance</td></tr>
<tr><td>Swiss pike</td><td>Elite</td><td>Pike</td><td>7</td><td>0</td><td>3+</td><td valign="top">Rash<br />
<br />
Hatred<br />
<br />
Elite<br />
<br />
Lance<br />
<br />
Brave<br />
<br />
Determined Charge</td></tr>
<tr><td>Swiss Arquebus</td><td>Trained</td><td>Arquebus</td><td>2</td><td>3</td><td>4+</td><td valign="top"></td></tr>
<tr><td>Black Band Arquebus</td><td>Elite</td><td>Arquebus</td><td>2</td><td>3</td><td>3+</td><td valign="top">Elite<br />
<br />
Brave</td></tr>
<tr><td valign="top">Mtd Black Band Arquebus</td><td valign="top">Trained</td><td valign="top">Arquebus</td><td valign="top">1</td><td valign="top">2</td><td valign="top">4+</td><td valign="top"></td></tr>
<tr><td valign="top">Spanish Genetes</td><td valign="top">Trained</td><td valign="top">Javelin</td><td valign="top">3</td><td valign="top">0</td><td valign="top">4+</td><td valign="top">Marauders</td></tr>
<tr><td valign="top">Stradiots</td><td valign="top">Trained</td><td valign="top">Javelin</td><td valign="top">3</td><td valign="top">0</td><td valign="top">4+</td><td valign="top">Marauders</td></tr>
<tr><td valign="top">Milanese Gendarmes</td><td valign="top">Trained</td><td valign="top">Lance</td><td valign="top">6</td><td valign="top">0</td><td valign="top">4+</td><td valign="top">Lance</td></tr>
<tr><td valign="top">Milanese X-bow</td><td valign="top">Militia</td><td valign="top">X-bow</td><td valign="top">1</td><td valign="top">2</td><td valign="top">5+</td><td valign="top"></td></tr>
<tr><td valign="top">Spanish Arquebus</td><td valign="top">Elite</td><td valign="top">Arquebus</td><td valign="top">2</td><td valign="top">3</td><td valign="top">3+</td><td valign="top">Elite<br />
<br />
Reliable<br />
<br />
Brave<br />
<br />
Steady</td></tr>
<tr><td valign="top">Spanish Pike</td><td valign="top">Elite</td><td valign="top">Pike</td><td valign="top">7</td><td valign="top">0</td><td valign="top">3+</td><td valign="top">Pike advantage<br />
<br />
Elite<br />
<br />
Lance<br />
<br />
Reliable<br />
<br />
Brave<br />
<br />
Steady</td></tr>
<tr><td valign="top">Landsknecht Arquebus</td><td valign="top">Trained</td><td valign="top">Arquebus</td><td valign="top">1</td><td valign="top">3</td><td valign="top">4+</td><td valign="top"></td></tr>
<tr><td valign="top">Landsknecht Pike</td><td valign="top">Trained</td><td valign="top">Pike</td><td valign="top">6</td><td valign="top">0</td><td valign="top">4+</td><td valign="top">Hatred<br />
<br />
Pike advantage<br />
<br />
Lance</td></tr>
<tr><td valign="top">Spanish Gendarmes</td><td valign="top">Trained</td><td valign="top">Lance</td><td valign="top">6</td><td valign="top">0</td><td valign="top">4+</td><td valign="top">Lance</td></tr>
<tr><td valign="top">Imperial Gendarmes</td><td valign="top">Trained</td><td valign="top">Lance</td><td valign="top">6</td><td valign="top">0</td><td valign="top">4+</td><td valign="top">Lance</td></tr>
</tbody></table><br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td>Rash</td><td>If the unit wins a melee only a throw of 5 or 6 on a D6 will prevent them from automatically going on a sweeping advance</td></tr>
<tr><td>Hatred</td><td>When engagement between Swiss and Landsknecht neither side will give way therefore no side will break from a melee until it has lost 3 consecutive rounds</td></tr>
<tr><td>Pike advantage</td><td>Cannot be attacked by horse if in good order to front</td></tr>
<tr><td>Elite</td><td>At start of command if disordered roll D6 and remove if 4+</td></tr>
<tr><td>Lance</td><td>On Charge -1 morale against cavalry and -2 against infantry</td></tr>
<tr><td>Reliable</td><td>+1 Command</td></tr>
<tr><td>Brave</td><td>Shaken units rally on 4+ if more than 12 “ from enemy</td></tr>
<tr><td>Steady</td><td>Pass first break test automatically</td></tr>
<tr><td>Determined charge</td><td>Must charge where able to do so</td></tr>
<tr><td>Marauders</td><td>Ignore distance modifier for command</td></tr>
</tbody></table><br />
<br />
Biocca specifics<br />
<br />
The earthworks represent a major obstacle and the attacking troops when they reach the sunken road and the earthworks must roll a D10 to see if they can succeed in crossing both obstacles.<br />
<br />
On a roll of a D10 on a roll of 1 or 2 the assailants will have breached the obstacle and will be at the top of the earthworks<br />
<br />
If not they are to remain at the base of the sunken road<br />
<br />
Whilst at the base of the earthworks the artillery may fire at them at point blank range as the earthworks were configured to allow the sunken road to be enfiladedSimonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-70103144287441454402011-05-16T09:41:00.001+01:002011-05-16T09:43:20.720+01:00Black Powder for Glorious RevolutionAs a club we are quite taken with the Black Powder rules published by Warlord Games and have been tinkering with them for Pike and Shot. Below are the stats we use for the Glorious Revolution, or Nine Years War period, specifically for the wars in Ireland<br />
<br />
BASIC RESTRICTIONS<br />
<br />
No double or triple movement within 12” (engagement range) of formed infantry<br />
<br />
All units get first fire advantage, Platoon firers get the chance to re roll one failed firing die per turn<br />
<br />
For a failed command roll raw units may not move at all, , any other units will move 2” for a failed command roll<br />
<br />
No voluntary interpenetration is allowed, troops may only flow round friends if there is a gap at least a base width. Any other interpenetration will cause disorder to both units.<br />
<br />
Orders may be given to brigades or individual units. Should a unit be asked to include any other movement than moving forward it must be given an individual order.<br />
<br />
Any order requiring a unit to wheel, retrograde or incline must be separate, thus a unit with three orders may move forward for one, wheel for one then move forward once more. Thus each manoeuvre will require a separate order.<br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="5" valign="top">SIZE OF UNITS</td></tr>
<tr><td valign="top">Type of troops</td><td valign="top">Standard size</td><td valign="top">Large</td><td valign="top">Small</td><td valign="top">Tiny</td></tr>
<tr><td valign="top">Infantry</td><td valign="top">18 (three bases)</td><td valign="top">24+</td><td valign="top">12-18</td><td valign="top">5-6</td></tr>
<tr><td valign="top">Cavalry</td><td valign="top">6 (two bases)</td><td valign="top">9+</td><td valign="top">3</td><td valign="top"></td></tr>
<tr><td valign="top">Artillery</td><td valign="top">1 gun and crew</td><td valign="top"></td><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">COMMAND MODIFIERS</td></tr>
<tr><td valign="top">Per 8” distance from commander to unit</td><td valign="top">-1</td></tr>
<tr><td valign="top">Enemy unit within 8” of unit receiving order</td><td valign="top">-1</td></tr>
<tr><td valign="top">Column, limbered artillery</td><td valign="top">+1</td></tr>
<tr><td valign="top">Column, limbered artillery on road or track</td><td valign="top">+2</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="5" valign="top">MOVEMENT</td></tr>
<tr><td valign="top"></td><td valign="top">Command roll -3 or more</td><td valign="top">Command roll = or -2</td><td valign="top">Command roll = or -1</td><td valign="top">Charge</td></tr>
<tr><td valign="top">Infantry, limbered artillery, wagons</td><td valign="top">12”</td><td valign="top">8”</td><td valign="top">4”</td><td valign="top">6”</td></tr>
<tr><td valign="top">Cavalry, </td><td valign="top">22”</td><td valign="top">16”</td><td valign="top">10”</td><td valign="top">18”</td></tr>
<tr><td valign="top">Manhandled light artillery</td><td valign="top">6”</td><td valign="top">4”</td><td valign="top">2”</td><td valign="top">-</td></tr>
<tr><td valign="top">Commmanders on foot</td><td valign="top">12”</td><td valign="top">-</td><td valign="top">-</td><td valign="top">-</td></tr>
<tr><td valign="top">Commanders mounted</td><td valign="top">18”</td><td valign="top">-</td><td valign="top">-</td><td valign="top">-</td></tr>
<tr><td colspan="2" valign="top"></td><td colspan="3" valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="7" valign="top">SHOOTING</td></tr>
<tr><td colspan="7" valign="top">Ranges</td></tr>
<tr><td colspan="5" valign="top">Pistols and thrown weapons</td><td colspan="2" valign="top">4”</td></tr>
<tr><td colspan="5" valign="top">Bow and arrow</td><td colspan="2" valign="top">8”</td></tr>
<tr><td colspan="5" valign="top">Muskets</td><td colspan="2" valign="top">8”</td></tr>
<tr><td colspan="5" valign="top">Light artillery</td><td colspan="2" valign="top">24”/12”/6””</td></tr>
<tr><td colspan="5" valign="top">Artillery</td><td colspan="2" valign="top">32”/16”/8”</td></tr>
<tr><td colspan="5" valign="top"></td><td colspan="2" valign="top"></td></tr>
<tr><td colspan="7" valign="top">Shooting to hit modifiers</td></tr>
<tr><td colspan="6" valign="top">Artillery shooting at column or square</td><td valign="top">+1</td></tr>
<tr><td colspan="6" valign="top">Close range (4”), closing fire, skirmishers</td><td valign="top">+1</td></tr>
<tr><td colspan="6" valign="top">Shooters <i>Shaken </i>or <i>Disordered</i></td><td valign="top">-1</td></tr>
<tr><td colspan="6" valign="top">Target skirmishers, deployed artillery or <i>Not Clear</i></td><td valign="top">-1</td></tr>
<tr><td colspan="6" valign="top">Artillery at over half range</td><td valign="top">-1</td></tr>
<tr><td colspan="6" valign="top">Cannon shooting overhead</td><td valign="top">-1</td></tr>
<tr><td colspan="6" valign="top"></td><td valign="top"></td></tr>
<tr><td colspan="7" valign="top">Size modifiers</td></tr>
<tr><td valign="top">Large Unit</td><td colspan="3" valign="top">+1 dice shooting</td><td colspan="3" valign="top">+2 combat</td></tr>
<tr><td valign="top">Small Unit</td><td colspan="3" valign="top">-1 dice shooting</td><td colspan="3" valign="top">-2 combat</td></tr>
<tr><td valign="top">Tiny Unit</td><td colspan="3" valign="top">1 dice only shooting</td><td colspan="3" valign="top">1 dice only combat</td></tr>
<tr><td valign="top">All musket unit</td><td colspan="3" valign="top">+1 dice shooting</td><td colspan="3" valign="top"></td></tr>
<tr><td valign="top">Platoon Firers</td><td colspan="3" valign="top">May re roll one failed firing die per turn</td><td colspan="3" valign="top"></td></tr>
<tr><td colspan="7" valign="top">Formation modifiers</td></tr>
<tr><td colspan="2" valign="top">Column</td><td colspan="2" valign="top">May not shoot</td><td colspan="3" valign="top">Fight 1 dice</td></tr>
<tr><td colspan="2" valign="top">Square</td><td colspan="2" valign="top">Shoot 1 dice</td><td colspan="3" valign="top">Fight 2 dice per face</td></tr>
<tr><td colspan="4" valign="top"></td><td colspan="3" valign="top"></td></tr>
<tr><td colspan="7" valign="top">Tactical modifiers</td></tr>
<tr><td colspan="3" valign="top">Enfilading infantry</td><td colspan="4" valign="top">Shoot X2 dice</td></tr>
<tr><td colspan="3" valign="top">Enfilading artillery</td><td colspan="4" valign="top">Shoot X2 dice</td></tr>
<tr><td colspan="7" valign="top"></td></tr>
<tr><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">MORALE</td></tr>
<tr><td colspan="2" valign="top">Save modifiers</td></tr>
<tr><td valign="top">Infantry in column unless hit by artillery</td><td valign="top">+1</td></tr>
<tr><td valign="top">Target within woods, hedgerows or similar (light cover)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Target within buildings/fortifications (heavy cover)</td><td valign="top">+2</td></tr>
<tr><td valign="top">Hit by artillery fire at long range</td><td valign="top">-1</td></tr>
<tr><td valign="top">Hit by artillery at medium or close range</td><td valign="top">-2</td></tr>
<tr><td valign="top">Target in melee with mounted includes pikes</td><td valign="top">+1</td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td colspan="2" valign="top">MELEE</td></tr>
<tr><td colspan="2" valign="top">Combat to hit modifiers</td></tr>
<tr><td valign="top">Charging</td><td valign="top">+1</td></tr>
<tr><td valign="top">Won last round of combat</td><td valign="top">+1</td></tr>
<tr><td valign="top">Pikes in unit (first round only)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Shaken or disordered</td><td valign="top">-1</td></tr>
<tr><td valign="top">Skirmishers</td><td valign="top">-1</td></tr>
<tr><td valign="top">Engaged to flank or rear</td><td valign="top">-1</td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
<tr><td colspan="2" valign="top">Combat result modifiers</td></tr>
<tr><td valign="top">Support to rear (friendly unit charging with chargers and within 6” of enemy contacted) </td><td valign="top">+1</td></tr>
<tr><td valign="top">Square vs cavalry</td><td valign="top">+3</td></tr>
<tr><td valign="top">Per flank support (charging with chargers and threatening enemy in combat, within 6”)</td><td valign="top">+1</td></tr>
<tr><td valign="top">Occupying buildings (size)</td><td valign="top"><b><sub>1-3</sub></b></td></tr>
<tr><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
UNIT STATS<br />
<br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td valign="top">Unit</td><td valign="top">Type</td><td valign="top"></td><td valign="top">Melee</td><td valign="top">Shooting</td><td valign="top">Morale</td><td valign="top">Stamina</td><td valign="top">Special</td></tr>
<tr><td>Foot Guards</td><td>Elite</td><td>Rank firers</td><td>7</td><td>3</td><td>3+</td><td>4</td><td valign="top">Crack<br />
<br />
Reliable<br />
<br />
Steady</td></tr>
<tr><td>Veteran British Infantry</td><td>Elite</td><td>Platoon firers</td><td>6</td><td>3</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady</td></tr>
<tr><td>British Infantry</td><td>Line</td><td>Platoon firers</td><td>6</td><td>3</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady</td></tr>
<tr><td>Dutch Guards</td><td>Guards</td><td>Platoon firers</td><td>7</td><td>3</td><td>3+</td><td>4</td><td valign="top">Crack<br />
<br />
Reliable<br />
<br />
Steady<br />
<br />
Elite</td></tr>
<tr><td>Dutch, Danish Infantry</td><td>Line</td><td>Platoon firers</td><td>6</td><td>3</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady</td></tr>
<tr><td>French infantry</td><td>Line</td><td>Rank firers</td><td>6</td><td>3</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady</td></tr>
<tr><td>Old Irish Infantry</td><td>Line</td><td>Rank firers</td><td>6</td><td>3</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady</td></tr>
<tr><td>Newly raised Irish infantry</td><td>Raw</td><td>Rank firers</td><td>5</td><td>2</td><td>5+</td><td>2</td><td valign="top">Unreliable<br />
<br />
Freshly Raised</td></tr>
<tr><td>Williamite Cavalry</td><td>Line</td><td></td><td>7</td><td>1</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady<br />
<br />
Stubborn</td></tr>
<tr><td>Jacobite, French cavalry</td><td>Line</td><td></td><td>7</td><td>1</td><td>4+</td><td>3</td><td valign="top">Reliable<br />
<br />
Steady<br />
<br />
Superbly drilled</td></tr>
<tr><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td><td valign="top"></td></tr>
</tbody></table><br />
<table border="1" cellpadding="0" cellspacing="0"><tbody>
<tr><td>First Fire </td><td>+1 dice on first shot of battle</td></tr>
<tr><td>Crack</td><td>Re-roll one failed morale save if you have no casualties already</td></tr>
<tr><td>Reliable</td><td>+1 command</td></tr>
<tr><td>Steady</td><td>Passes first break test of the battle</td></tr>
<tr><td>Elite</td><td>Overcome disorder at start of command on roll of 4+</td></tr>
<tr><td>Tough fighters</td><td>Re-roll one missed combat attack</td></tr>
<tr><td>Unreliable</td><td>No move on equal command roll</td></tr>
<tr><td>Stubborn</td><td>Re-roll one failed morale save</td></tr>
<tr><td>Superbly drilled</td><td>Free move if command failed</td></tr>
<tr><td>Marauders</td><td>Ignore distance modifiers for command</td></tr>
<tr><td>Freshly raised</td><td>First shot or melee, roll 1XD6<br />
<br />
1 Terror-all shots and melee dice require 6 to hit<br />
<br />
2-3 Panic- all shots and melee dice require 6 to hit<br />
<br />
4-5 Sterling Job-no adverse effects<br />
<br />
6 Huzzah-1 extra dice for shooting or melee this turn</td></tr>
</tbody></table><br />
Examples for the Jacobite wars in ireland:<br />
<br />
Elite British units would include Senior infantry regiments such as Kirke’s Lambs, Dumbartons (Royal Scots), Footguards and Cavalry Lifeguard.<br />
<br />
Guard status would be reserved for the Dutch Gard de Voet and Danish garden til Fods.<br />
<br />
The majority of Jacobite regiments in Ireland would be Raw with some of the more senior regiments, such as The Grand Priors Regiment would be Line. Thus for each three raw units one may be line or better.Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com1tag:blogger.com,1999:blog-1914908899573436132.post-75728966147885229762011-05-16T08:42:00.002+01:002011-05-16T08:42:37.242+01:00Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com1tag:blogger.com,1999:blog-1914908899573436132.post-20381487311970331052011-03-18T14:57:00.000+00:002011-03-18T14:57:34.725+00:00Black PowderLong time no posts, but here is an update.<br />
<br />
Recently we have been playing the Black powder rules, published by <a href="http://www.warlordgames.co.uk/">Warlord Games</a>, for our Napoleonic and ACW games. We have also been looking at using the mechanisms for ECW and Glorious Revolution periods, both Pike and Shot but both different in their own ways.<br />
<br />
We have played a couple of ECW games so far with some modifications to the rules and hoping to give the Glorious Revolution a bash using still further modifications.<br />
<br />
The rules themselves are robust enough to withstand quite a lot of tinkering and for the Glorious Revolution the alternative unit stats come in useful, such as Untried, Untested and Newly Raised for the Raw units.<br />
<br />
With luck we will soon be able to post the modifications here for both periodsSimonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-6218260140740590622010-09-14T15:05:00.004+01:002010-09-14T15:11:20.860+01:00A few pictures of the game at Colours 2010<div><div>Some of the members put on an ACW game at Colours 2010 using the Black Powder rules, what follow are a few pictures from that game.</div></div><div><br /></div><div><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/TI-CTkcYgOI/AAAAAAAAAt8/MJTRDzvo-u8/s1600/COLOURS+6.bmp"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/TI-CTkcYgOI/AAAAAAAAAt8/MJTRDzvo-u8/s320/COLOURS+6.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5516771341263995106" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/TI-CS4gIC-I/AAAAAAAAAt0/DsMP9nFxftI/s1600/COLOURS+5.bmp"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/TI-CS4gIC-I/AAAAAAAAAt0/DsMP9nFxftI/s320/COLOURS+5.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5516771329468533730" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/TI-CStc1aPI/AAAAAAAAAts/ZwScXzSuU90/s1600/COLOURS+3.bmp"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/TI-CStc1aPI/AAAAAAAAAts/ZwScXzSuU90/s320/COLOURS+3.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5516771326501939442" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/TI-CKzxra1I/AAAAAAAAAtk/82xdXR6mi4M/s1600/COLOURS+2.bmp"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 240px; height: 320px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/TI-CKzxra1I/AAAAAAAAAtk/82xdXR6mi4M/s320/COLOURS+2.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5516771190761024338" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/TI-CKa4yjBI/AAAAAAAAAtc/xHRKwHpu69A/s1600/COLOURS+1.bmp"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/TI-CKa4yjBI/AAAAAAAAAtc/xHRKwHpu69A/s320/COLOURS+1.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5516771184079965202" /></a><div><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/TI-Bl1UzoyI/AAAAAAAAAtU/5hlAXHIy0rk/s1600/COLOURS4.bmp"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/TI-Bl1UzoyI/AAAAAAAAAtU/5hlAXHIy0rk/s320/COLOURS4.bmp" border="0" alt="" id="BLOGGER_PHOTO_ID_5516770555521639202" /></a>The teddy bear fur really looks the business in these shots<br /><div><br /></div><div><br /></div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-85445632286402016822009-09-28T08:51:00.024+01:002009-09-28T10:36:09.528+01:00teddy Bear fur gaming mat, A series of photos showing the preparation and procedure for a faux fur gaming cloth.A series of photos and instruction on preparing teddy bear fur to make a gaming mat by David Norris (no teddy bears were harmed during the course of these pictures)
<br />
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SsBs9Ey-ZWI/AAAAAAAAAhQ/5SL61JKCFEU/s1600-h/DSC_0001.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SsBs9Ey-ZWI/AAAAAAAAAhQ/5SL61JKCFEU/s320/DSC_0001.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424950850479458" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">I started by trimming the fur to a more manageable length. I found that for a length this long (it turns out to be 5.5 metres long; something went wrong with the conversion from imperial to metric!) two sessions of about an hour each was sufficient.</span></p>
<br />
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SsBs6QvFXOI/AAAAAAAAAhI/889T7wTf6U0/s1600-h/DSC_0002.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SsBs6QvFXOI/AAAAAAAAAhI/889T7wTf6U0/s320/DSC_0002.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424902515776738" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SsBs3yOicsI/AAAAAAAAAhA/ITZHeBbGSEY/s1600-h/DSC_0003.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SsBs3yOicsI/AAAAAAAAAhA/ITZHeBbGSEY/s320/DSC_0003.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424859966468802" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SsBs1fU-zCI/AAAAAAAAAg4/TttvWe4ji5g/s1600-h/DSC_0004.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SsBs1fU-zCI/AAAAAAAAAg4/TttvWe4ji5g/s320/DSC_0004.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424820533480482" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SsBsyXBJvRI/AAAAAAAAAgw/kxos_PUMMzI/s1600-h/DSC_0006.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SsBsyXBJvRI/AAAAAAAAAgw/kxos_PUMMzI/s320/DSC_0006.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424766763220242" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SsBsvwBbpDI/AAAAAAAAAgo/pJ30XXe2bJU/s1600-h/DSC_0007.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SsBsvwBbpDI/AAAAAAAAAgo/pJ30XXe2bJU/s320/DSC_0007.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424721935672370" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SsBssDGrWII/AAAAAAAAAgg/WpSyzlHz2Ew/s1600-h/DSC_0008.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SsBssDGrWII/AAAAAAAAAgg/WpSyzlHz2Ew/s320/DSC_0008.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424658338470018" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SsBso4jj0kI/AAAAAAAAAgY/4xjPqPtrNOU/s1600-h/DSC_0009.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SsBso4jj0kI/AAAAAAAAAgY/4xjPqPtrNOU/s320/DSC_0009.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424603967214146" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">Once trimmed you start building up the colour. The important thing is to not be too dark or too thick with the pain;t you want to stain the fur green and not clog it up.</span></p> <p class="MsoNormal"><span lang="EN-GB">I used about three shades of green building it up in layers.</span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SsBslazQIQI/AAAAAAAAAgQ/STxJedtKmI4/s1600-h/DSC_0010.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SsBslazQIQI/AAAAAAAAAgQ/STxJedtKmI4/s320/DSC_0010.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424544440361218" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/SsBsif3DJgI/AAAAAAAAAgI/oudF2ZQ7fQ8/s1600-h/DSC_0012.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/SsBsif3DJgI/AAAAAAAAAgI/oudF2ZQ7fQ8/s320/DSC_0012.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424494258857474" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/SsBsfHhAo6I/AAAAAAAAAgA/5Hrgp3fZhV0/s1600-h/DSC_0014.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/SsBsfHhAo6I/AAAAAAAAAgA/5Hrgp3fZhV0/s320/DSC_0014.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424436184359842" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SsBsbk1_oYI/AAAAAAAAAf4/vTaQAq1W8pw/s1600-h/DSC_0015.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SsBsbk1_oYI/AAAAAAAAAf4/vTaQAq1W8pw/s320/DSC_0015.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424375337525634" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">Once done the fur is quite damp so its best to do it it on a sunny day when you can use the heat of the sun to dry it. I just lay it on the lawn. On a sunny day it dries in about an hour. </span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsYWMaWxI/AAAAAAAAAfw/6oDgJdxuCxE/s1600-h/DSC_0016.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsYWMaWxI/AAAAAAAAAfw/6oDgJdxuCxE/s320/DSC_0016.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424319865412370" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsUwhUavI/AAAAAAAAAfo/MmcXODIS71A/s1600-h/DSC_0019.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsUwhUavI/AAAAAAAAAfo/MmcXODIS71A/s320/DSC_0019.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424258212948722" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">Then touch up with some more layers to make it look natural. Trim any remaining tufts and leave to dry again.</span></p> <p class="MsoNormal"><span lang="EN-GB">In all for a mat of that size it was about 5 hours on and off to complete it.</span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsSNDvUrI/AAAAAAAAAfg/W0DLbv_ofTk/s1600-h/DSC_0020.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsSNDvUrI/AAAAAAAAAfg/W0DLbv_ofTk/s320/DSC_0020.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424214333903538" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/SsBsPAN843I/AAAAAAAAAfY/G5X2Vo2E5B0/s1600-h/DSC_0021.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/SsBsPAN843I/AAAAAAAAAfY/G5X2Vo2E5B0/s320/DSC_0021.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424159347467122" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsK0zgG9I/AAAAAAAAAfQ/mmSp50GQ0mE/s1600-h/DSC_0023.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SsBsK0zgG9I/AAAAAAAAAfQ/mmSp50GQ0mE/s320/DSC_0023.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424087564262354" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:594.95pt 841.95pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:35.4pt; mso-footer-margin:35.4pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">Because I base my troops on quite large bases I have left the grass quite long and the figures still stand on it. Smaller bases you probably want to trim it lower to ensure they are stable..</span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SsBsHi0AZ0I/AAAAAAAAAfI/5ZaGsYkD_RA/s1600-h/DSC_0025.jpeg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 213px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SsBsHi0AZ0I/AAAAAAAAAfI/5ZaGsYkD_RA/s320/DSC_0025.jpeg" alt="" id="BLOGGER_PHOTO_ID_5386424031194933058" border="0" /></a>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com3tag:blogger.com,1999:blog-1914908899573436132.post-59004006491119696812009-09-14T14:49:00.002+01:002009-09-14T14:52:51.863+01:00Colours 2009-a few shots of the club ECW game<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/Sq5KfLj5OnI/AAAAAAAAAdg/-yx_eij34To/s1600-h/P9120005.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/Sq5KfLj5OnI/AAAAAAAAAdg/-yx_eij34To/s320/P9120005.JPG" alt="" id="BLOGGER_PHOTO_ID_5381320504294062706" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sq5Ketf9cJI/AAAAAAAAAdY/snxh2_pZQh4/s1600-h/P9120004.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sq5Ketf9cJI/AAAAAAAAAdY/snxh2_pZQh4/s320/P9120004.JPG" alt="" id="BLOGGER_PHOTO_ID_5381320496224497810" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/Sq5KeZiL04I/AAAAAAAAAdQ/jD4Ni9spg8M/s1600-h/P9120003.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/Sq5KeZiL04I/AAAAAAAAAdQ/jD4Ni9spg8M/s320/P9120003.JPG" alt="" id="BLOGGER_PHOTO_ID_5381320490865120130" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sq5Kd8OYOfI/AAAAAAAAAdI/Fdq2O4wm9F4/s1600-h/P9120002.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 240px; height: 320px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sq5Kd8OYOfI/AAAAAAAAAdI/Fdq2O4wm9F4/s320/P9120002.JPG" alt="" id="BLOGGER_PHOTO_ID_5381320482997418482" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/Sq5KdtAf4uI/AAAAAAAAAdA/RM8hiAPquFA/s1600-h/P9120001.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/Sq5KdtAf4uI/AAAAAAAAAdA/RM8hiAPquFA/s320/P9120001.JPG" alt="" id="BLOGGER_PHOTO_ID_5381320478912668386" border="0" /></a>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-87501441608622181822009-06-22T08:29:00.005+01:002009-06-22T08:39:32.763+01:00Valhalla, Farnborough, June 21st 2009<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj81DNGudlI/AAAAAAAAAbE/ZSljcZyK1Cc/s1600-h/P6210005.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj81DNGudlI/AAAAAAAAAbE/ZSljcZyK1Cc/s320/P6210005.JPG" alt="" id="BLOGGER_PHOTO_ID_5350053211513189970" border="0" /></a>Yesterday the Thames Valley Wargamers put on a display game using beneath the Lilly Banners. The game was set during William of Orange's war against King James in Ireland.<br /><br />The game involved William's forces attampting to break through the Jacobite defences but fortune seemed to be with the jacobites on the day as the first roll to determine the commander quality left William's force with a Plodder as a commander and the Jacobites with a Good commander.<br /><br />This seemed to set the tone of the battle as, eventually, the jacobites managed to stop William's force achieving their goal.<br /><br />What follows is a series of photos taken through the game.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj81Cu34PxI/AAAAAAAAAa8/7R7iOMyWwJk/s1600-h/P6210004.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj81Cu34PxI/AAAAAAAAAa8/7R7iOMyWwJk/s320/P6210004.JPG" alt="" id="BLOGGER_PHOTO_ID_5350053203397852946" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/Sj81CdNEVWI/AAAAAAAAAa0/R_pnu8KHiZ8/s1600-h/P6210003.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/Sj81CdNEVWI/AAAAAAAAAa0/R_pnu8KHiZ8/s320/P6210003.JPG" alt="" id="BLOGGER_PHOTO_ID_5350053198654887266" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/Sj81CAV1JNI/AAAAAAAAAas/KqDsoI4Mq4U/s1600-h/P6210002.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/Sj81CAV1JNI/AAAAAAAAAas/KqDsoI4Mq4U/s320/P6210002.JPG" alt="" id="BLOGGER_PHOTO_ID_5350053190907012306" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/Sj81BxkB6yI/AAAAAAAAAak/NHr1ll_dqOw/s1600-h/P6210001.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/Sj81BxkB6yI/AAAAAAAAAak/NHr1ll_dqOw/s320/P6210001.JPG" alt="" id="BLOGGER_PHOTO_ID_5350053186940037922" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80yltgfKI/AAAAAAAAAac/ujqwHK42kxg/s1600-h/P6210007.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80yltgfKI/AAAAAAAAAac/ujqwHK42kxg/s320/P6210007.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052926060526754" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80yWgeqWI/AAAAAAAAAaU/Wv3CDHyNJS4/s1600-h/P6210008.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80yWgeqWI/AAAAAAAAAaU/Wv3CDHyNJS4/s320/P6210008.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052921979349346" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80yAbeWvI/AAAAAAAAAaM/fJwH4Yo2sAU/s1600-h/P6210009.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80yAbeWvI/AAAAAAAAAaM/fJwH4Yo2sAU/s320/P6210009.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052916052777714" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80x7vjIbI/AAAAAAAAAaE/bx8nHvGJavQ/s1600-h/P6210010.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80x7vjIbI/AAAAAAAAAaE/bx8nHvGJavQ/s320/P6210010.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052914794799538" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80xbxBAlI/AAAAAAAAAZ8/yYhIIxdcSFQ/s1600-h/P6210011.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80xbxBAlI/AAAAAAAAAZ8/yYhIIxdcSFQ/s320/P6210011.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052906211017298" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/Sj80iS1AQPI/AAAAAAAAAZ0/XlVdfFpqjr0/s1600-h/P6210012.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/Sj80iS1AQPI/AAAAAAAAAZ0/XlVdfFpqjr0/s320/P6210012.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052646113788146" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80hy5HdSI/AAAAAAAAAZs/vHzOwrN4gtg/s1600-h/P6210013.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/Sj80hy5HdSI/AAAAAAAAAZs/vHzOwrN4gtg/s320/P6210013.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052637541102882" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80hsQBSaI/AAAAAAAAAZk/zIrXNRRgn6I/s1600-h/P6210014.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80hsQBSaI/AAAAAAAAAZk/zIrXNRRgn6I/s320/P6210014.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052635758119330" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80hToKW5I/AAAAAAAAAZc/WiFZHo_QB3U/s1600-h/P6210015.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80hToKW5I/AAAAAAAAAZc/WiFZHo_QB3U/s320/P6210015.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052629148490642" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/Sj80hEi14vI/AAAAAAAAAZU/k69Q8RBFcbM/s1600-h/P6210016.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/Sj80hEi14vI/AAAAAAAAAZU/k69Q8RBFcbM/s320/P6210016.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052625099645682" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/Sj80RXtzJrI/AAAAAAAAAZM/v8V69uog1Eg/s1600-h/P6210017.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/Sj80RXtzJrI/AAAAAAAAAZM/v8V69uog1Eg/s320/P6210017.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052355367970482" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80REXDPWI/AAAAAAAAAZE/UAm38dHi-20/s1600-h/P6210018.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/Sj80REXDPWI/AAAAAAAAAZE/UAm38dHi-20/s320/P6210018.JPG" alt="" id="BLOGGER_PHOTO_ID_5350052350172282210" border="0" /></a>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-64482235625841958942009-04-30T12:49:00.008+01:002009-04-30T12:58:32.301+01:00To the woods-an FIW game<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SfmRJwhGDfI/AAAAAAAAAY4/Feb8m1EGxrE/s1600-h/Photo009.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 240px; height: 320px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SfmRJwhGDfI/AAAAAAAAAY4/Feb8m1EGxrE/s320/Photo009.jpg" alt="" id="BLOGGER_PHOTO_ID_5330451230798253554" border="0" /></a>
<br /><span style="font-family: arial;">The British column advances flanked by the light companies</span>
<br /></div><div style="text-align: justify;"><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> </div><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">For the first time in a long while we played a French Indian War game using Parkfield’s Rolling Thunder rules with companies of eight figures.<o:p></o:p></span></p><div> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB"><o:p> </o:p></span></p><div style="text-align: justify;"> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">The British column of two line companies and two light companies were to advance through the woods, cross the river and collect fresh supplies from a small farm occupied by militia.<o:p></o:p></span></p><div style="text-align: justify;"> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB"><o:p> </o:p></span></p><div style="text-align: justify;"> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">The French, whose Indian allies had been tracking the column, had to stop this happening.<span style=""> </span>Indians set up in ambush along the track and the two light companies advanced through the woods to attack the column in a pincer movement.<o:p></o:p></span></p><div style="text-align: justify;"> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB"><o:p> </o:p></span></p><div style="text-align: justify;"> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">All went well until the French players drew the correct card and managed to spring their ambush whilst the Coureurs de Bois and Compagnie Franche de la Marine advanced to the edge of the track to fire on the British.<o:p></o:p></span></p><div style="text-align: justify;">
<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> </div><p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">Meanwhile, due to exceedingly bad die rolling, the French regulars failed to appear and on hearing the sound of far off gunfire decided that this wasn’t for them and ran away.<o:p></o:p></span></p> <p class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB"><o:p> </o:p></span></p> <p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">Meanwhile, on the track, the first Indians charged the column, took casualties from a snatched volley and totally failed to gain an advantage, but did cause some casualties, but the column continued.<span style=""> </span>The light infantry from both sides exchanged volleys and then closed to hatchet distance. <o:p></o:p></span></p> <p class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB"><o:p> </o:p></span></p> <p style="text-align: justify;" class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">With the hatchet fight going on, the second Indian unit charged into the fray and, after causing a few casualties including one of the British officers, decided they had done enough and disappeared through the woods, as did the French lights, leaving one British company depleted enough to take no further part in the action.<o:p></o:p></span></p>
<br /><div style="text-align: justify;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/SfmRD37ojUI/AAAAAAAAAYw/LMGB0xjg4bc/s1600-h/Photo010.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/SfmRD37ojUI/AAAAAAAAAYw/LMGB0xjg4bc/s320/Photo010.jpg" alt="" id="BLOGGER_PHOTO_ID_5330451129709399362" border="0" /></a>
<br /></div><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">Meanwhile, the Scots withdrew, towards the farm as it was away from any enemy and met up with the militia who had, at last, decided that as the battle was almost done it was time for them to join in.<o:p></o:p></span></p>
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<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SfmQ-Q05v6I/AAAAAAAAAYo/TY66SawhMec/s1600-h/Photo011.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SfmQ-Q05v6I/AAAAAAAAAYo/TY66SawhMec/s320/Photo011.jpg" alt="" id="BLOGGER_PHOTO_ID_5330451033312837538" border="0" /></a>
<br />The last minutes of the attack before the Indians withdrew into the woods
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<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:35.4pt; mso-footer-margin:35.4pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span style="font-family: Arial;" lang="EN-GB">All in all a fun game with the British players thinking they had it easy until the Indians sprung their ambush.<span style=""> </span>The British gained a victory only because they managed to get the remainder of their column to the farm to resupply.<o:p></o:p></span></p>
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<br />Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-51949357805451735602009-02-16T08:46:00.008+00:002009-02-16T08:51:08.440+00:00The Scarecrow <div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SZko40xSKfI/AAAAAAAAAWg/7krpkST0jF0/s1600-h/P2100011.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 240px; height: 320px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SZko40xSKfI/AAAAAAAAAWg/7krpkST0jF0/s320/P2100011.JPG" alt="" id="BLOGGER_PHOTO_ID_5303314992908610034" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><span style="" lang="EN-GB">Smugglers in the mist<o:p></o:p></span>
<br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SZkoYckxy-I/AAAAAAAAAWI/D9aDt5yelY0/s1600-h/P2100012.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SZkoYckxy-I/AAAAAAAAAWI/D9aDt5yelY0/s320/P2100012.JPG" alt="" id="BLOGGER_PHOTO_ID_5303314436657892322" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span style="" lang="EN-GB">We tried the Gloire rules out last week at the club pitching a gang of smugglers led by the Scarecrow against the revenue men.<span style=""> </span>Each of the four players controlled one grade three figure, one grade two and one grade one figure, with a number of ‘extras’ milling around.<o:p></o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB">The game started with a boat tied up along the river and a couple of smuggler types unloading the contraband into a waiting wagon alongside which was the fish wife who took the initiative and attacked an advancing revenue man with her boat hook.<span style=""> </span><o:p></o:p></span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SZkoUkprzAI/AAAAAAAAAWA/sNKyVY-VAGg/s1600-h/P2100013.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SZkoUkprzAI/AAAAAAAAAWA/sNKyVY-VAGg/s320/P2100013.JPG" alt="" id="BLOGGER_PHOTO_ID_5303314370106477570" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span style="" lang="EN-GB">Meanwhile elsewhere the revenue men, led by an army captain home on leave, attempted to get between the wagon and the village but were attacked by the Scarecrow and his minions.<span style=""> </span>The Scarecrow, although wounded, put up a valiant fight alongside his comrades and managed to fight the revenue men off and began to back away towards the village as the wagon approached.<span style=""> </span>Unfortunately the two men on the wagon lost their hold and fell off leaving the horse free to approach the local minister who got it under control and led it into the village where the goods could be stored away from prying eyes.<o:p></o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span style="" lang="EN-GB">The revenue men were at a loss now and attempted to get close to the squire but the fishwife intervened with her boat hook and wounded the revenue leader whilst the squire backed away and a sneaky smuggler managed to untie the boat and take it to safety down stream.<o:p></o:p></span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SZkoODiUKuI/AAAAAAAAAV4/U_MD9PK-F1g/s1600-h/P2100014.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SZkoODiUKuI/AAAAAAAAAV4/U_MD9PK-F1g/s320/P2100014.JPG" alt="" id="BLOGGER_PHOTO_ID_5303314258137983714" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:35.4pt; mso-footer-margin:35.4pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span style="" lang="EN-GB">The game was a lot of fun but in hindsight I think there were too many figures on the board and if we play this game again then fewer figures will be used.<span style=""> </span>The game is very dice heavy with rolls to hit and to determine the location of the wound as well as the possibility of attempting to stave off any damage.<span style=""> </span>With fewer figures I think that it could have been easier to keep track of individual figures but all in all a fun game with plenty of laughs along the way.<o:p></o:p></span></p> Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-37898617886982077212009-02-16T08:45:00.001+00:002009-02-16T08:45:57.943+00:00Warmaster medieval Armies club gameWe tried the new Warmaster Medieval rules on Tuesday evening. A 1500 point English Hundred Years War army against a similar strength French one.<br /><br />The English army was primarily Bow and Knights/Billmen with a small reserve of Knights and Sergeants. The French were heavy on Knights and cavalry with crossbows and cannon in support.<br /><br />The variant of the rules allowing battles to move in ‘brigade’ style regardless of the number in the unit allowed the English to move on to a hill and take up a position with stakes to their front. The French advanced very slowly towards it with an emphasis on their left where the English had left a gap.<br /><br />Seeing the threat to their right the English angled back to receive what appeared to be a looming charge. A failed command roll prevented a weak line of archers from putting down stakes and the inevitable French charge caused several casualties.<br /><br />The small English reserve of Sergeants however were in a position to plug the gap and realising this the French withdrew before being counter charged. With only two turns remaining the English attempted to make good the imbalance in casualties with a charge of their own which sadly did not cause any real damage to the French.<br /><br />The rules worked well with the subtle changes on battles and smaller fall backs from shooting giving a period feel to the game. The English needed to be defensive but this prevented any use of initiative. Having worked hard to get in to contact at a weak point the French did enough to secure a points victory.Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-24071052092429634672009-02-16T08:40:00.004+00:002009-02-16T08:45:04.196+00:00A Call To Arms<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SZknOkw_mRI/AAAAAAAAAVw/HwVz-bhA-eE/s1600-h/P2070009.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SZknOkw_mRI/AAAAAAAAAVw/HwVz-bhA-eE/s320/P2070009.JPG" alt="" id="BLOGGER_PHOTO_ID_5303313167546292498" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><o:smarttagtype namespaceuri="urn:schemas-microsoft-com:office:smarttags" name="City"></o:smarttagtype><o:smarttagtype namespaceuri="urn:schemas-microsoft-com:office:smarttags" name="place"></o:smarttagtype><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><!--[if !mso]><object classid="clsid:38481807-CA0E-42D2-BF39-B33AF135CC4D" id="ieooui"></object> <style> st1\:*{behavior:url(#ieooui) } </style> <![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">We braved the snow and Ice to put on a demo game at Call to Arms last weekend.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">Using Warmaster Ancients rules a 1500 point Roman Legion had to advance through <st1:city st="on"><st1:place st="on">Woodland</st1:place></st1:city> to reach a ford.<span style=""> </span>Waiting in Ambush along the way were significant numbers of German warband.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">The Romans advanced in two columns.<span style=""> </span>Ambushes quickly appeared on either side.<span style=""> </span>The Romans, anxious not to be caught in weak columns charged with the nearest available troops and quickly routed what appeared to be skirmishers.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">However, having split the column the Roman commanders struggled to reform.<span style=""> </span>The woods and distance between units (and some appalling dice!) making command and control almost impossible.</span></p>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SZknKj7jKwI/AAAAAAAAAVo/TJFLYpa-ds4/s1600-h/P2070008.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SZknKj7jKwI/AAAAAAAAAVo/TJFLYpa-ds4/s320/P2070008.JPG" alt="" id="BLOGGER_PHOTO_ID_5303313098602654466" border="0" /></a>
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SZkm7GDNVoI/AAAAAAAAAVg/77y6U3koe3E/s1600-h/P2070007.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SZkm7GDNVoI/AAAAAAAAAVg/77y6U3koe3E/s320/P2070007.JPG" alt="" id="BLOGGER_PHOTO_ID_5303312832883676802" border="0" /></a><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman"; mso-ansi-language:EN-GB;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal"><span lang="EN-GB">The head of the column however were oblivious to the dramas on the flank and encountered what appeared to be the main body of Germans lined up across the woodland track.<span style=""> </span>An immediate charge decimated the Germans and the victorious Legion withdrew to await the remainder of the column.<span style=""> </span>It was then that a horde of Germans lurking on a flank appeared and charged the retiring Legion.<span style=""> </span>Taken in the flank it was the Romans turn to be destroyed.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">The Roman commander was now in dire straights.<span style=""> </span>The head of the column was destroyed with two strong units of Warband ready to repeat their victory.<span style=""> </span>The column was split in to small groups with units below full strength following skirmishes with small units of Ambushers.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">With the day coming to an end the Roman commander called every man for himself and left the baggage to the Germans.</span></p> <p class="MsoNormal"><span lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal"><span lang="EN-GB">A good game, based on Teuterberger Wald with a similar outcome.</span></p>
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<br />Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-79303004572649398532009-01-14T08:51:00.015+00:002009-01-14T22:38:50.637+00:00New year's first gameThe first game of the year was a second world war game using a set of rules I am working on (in fact I have been working on them for a number of years). The rules are set at a large skirmish type scale with a couple of platoons of infantry per side with support units in the form of armoured vehicles and heavy weapons.<br /><br />The Germans were defending a village with river crossing and had a platoon of infantry supported by a mortar section and an mg section, two Pz IV, an 88mm A/T gun, and a 37mm A/T gun.<br /><br />The Allies (American Rangers) had three shermans, a 17pdr A/T gun, two platoons of infantry with an mg section in support.<br /><br />As the game was an attack on an unknown defence the Germans started the game hidden from view and the Allies cautiosly approached the bridge from the road and the German right flank across country but things soon started to hot up when the Germans opened fire with their mortars and brought their tanks into play but had to wait until the Shermans got a little closer before knocking on out and immobilizing another leaving one lone tank to close the distance before it could do any damage to the panzers.<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SW5nC7JQcHI/AAAAAAAAAUc/SIhMXHCBRL8/s1600-h/P1130003.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SW5nC7JQcHI/AAAAAAAAAUc/SIhMXHCBRL8/s320/P1130003.JPG" alt="" id="BLOGGER_PHOTO_ID_5291279912140828786" border="0" /></a>The german mortars open up on the unsuspecting Allied advance<br /></div><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SW5m334gQWI/AAAAAAAAAUU/8x2j0WC3_vY/s1600-h/P1130004.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SW5m334gQWI/AAAAAAAAAUU/8x2j0WC3_vY/s320/P1130004.JPG" alt="" id="BLOGGER_PHOTO_ID_5291279722286694754" border="0" /></a>The Germans bring their tanks into play to counter the advance on the Allied left of the Shermans supporting one of the Ranger platoons<br /><br /><div style="text-align: justify;">The 88mm was spotted and opened up on a rogue truck approaching the bridge causing a road block there and soon the Americans were hard pressed to take the bridge and pinned down in the German crossfire.<br /></div><div style="text-align: justify;"><br /></div></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SW5msluSr8I/AAAAAAAAAUM/YuI5cthZu8g/s1600-h/P1130005.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SW5msluSr8I/AAAAAAAAAUM/YuI5cthZu8g/s320/P1130005.JPG" alt="" id="BLOGGER_PHOTO_ID_5291279528433463234" border="0" /></a>In the centre the truck makes a suicidal rush towards the bridge but is unaware of the 88mm waiting just down the road to welcome it<br /><br /><div style="text-align: justify;">However, in the meantime, the left flank Ranger squad got pinned down in a patch of rough ground and was supported by some fairly accurate mortar and HE rounds from the shermans onto the infantry on the German right flank.<br /><br />The Allied right began to crumble as one squad was pinned down not far from some houses occupied by German infantry and soon were whittled down to a couple of men and forced to withdraw but not before their support had pinned the infantry in the houses and an accurately fired mortar round caused serious damage on the occupants of the houses who also had to withdraw but a support section soon re occupied the ground and fired on the Americans advancing over the bridge.<br /></div><br /></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SW5miIBXv4I/AAAAAAAAAUE/0FOAqRTWxfo/s1600-h/P1130006.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SW5miIBXv4I/AAAAAAAAAUE/0FOAqRTWxfo/s320/P1130006.JPG" alt="" id="BLOGGER_PHOTO_ID_5291279348661731202" border="0" /></a>With one of the Shermans brewing up and a second just moments away from being immobilised, the Allied forces are forced to make a tactical withdrawal<br /></div><br />Eventually the Americans reached the point of no return and were forced to make a fighting withdrawal but not before giving the Germans a bloody nose.<br /><br />All in all the game worked reasonably well and all players seemed to enjoy having my rules thrust upon them. The game lasted about 21/2-3 hours which was just right for a club night so I think, with a little tweaking, the rules seem to work but I think a little more playtesting is required after a few tweaks here and there.<br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SW5mLku-8dI/AAAAAAAAAT8/Fbd8W4lLQe0/s1600-h/P1130001.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SW5mLku-8dI/AAAAAAAAAT8/Fbd8W4lLQe0/s320/P1130001.JPG" alt="" id="BLOGGER_PHOTO_ID_5291278961232245202" border="0" /></a>The photo above shows a squad of Allied infantry attacking the row of houses on the German's left flank but becoming pinned down under fire from the troops located in the houses. It also gives a good impression of the layout of the village and farm beyond<br /><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SW3JSfcPPbI/AAAAAAAAAT0/Cxx7MUyqv1I/s1600-h/WWII+GAME+JAN+2009+BMP.png"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 226px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SW3JSfcPPbI/AAAAAAAAAT0/Cxx7MUyqv1I/s320/WWII+GAME+JAN+2009+BMP.png" alt="" id="BLOGGER_PHOTO_ID_5291106456744967602" border="0" /></a><br /><br />The map above indicates the playing area, approximately 5'X4' with the Allied deployment zone shown. The Germans were able to use hidden deployment and position their forces anywhere up to the river line from the right hand table edge. The ground was strewn with hedgerows and rough ground to restrict line of sight and provide some cover for the troops on the ground.Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-47083372802336552982009-01-12T09:09:00.000+00:002009-01-12T09:10:55.835+00:00Newspaper cutting from the Christmas game<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SWsI_iNeW4I/AAAAAAAAATs/8Y33nHRj1Jc/s1600-h/newspaper.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 216px; height: 320px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SWsI_iNeW4I/AAAAAAAAATs/8Y33nHRj1Jc/s320/newspaper.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5290332074884881282" /></a>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-38090968143357766242009-01-05T09:15:00.001+00:002009-01-05T09:57:36.493+00:00Christmas game 2008-the rulesBRITISH<br /><br />You are to get to the zariba where your brother officers will welcome you back having collected the Colonel’s Christmas tree. Along your route back you understand there is a stash of gold coins which you must collect as you go. You will make this your present to the Colonel should you get back safely.<br /><br />Your cavalry and artillery are still at the mission and protected by a zariba.<br /><br />Can you get the Christmas tree back to safety?<br /><br /><br /><br />Reaching the zariba<br /><br />To count as a success, the British need to have at least 25% of their initial forces, or one section at 75% or more of its original strength, within the compound by the end of turn 12. <br /><br />The British force in this game consists of: 5 sections infantry and one squadron of cavalry with one maxim gun. Three of the sections include an NCO which will represent the player commanding that section. Officers will represent the other players on the table and may command sections, with one being given overall command of the column. The men and NCOs are all armed with the standard Martini- Henry single shot, breech-loading rifle and socket bayonet.<br /><br />The officers have Webley service revolvers and swords. They are currently somewhat short of ammunition, having been told that further supplies are located at the mission. Each section, commanded by a player, must dice to see how much ammunition they have over 6 rounds, counting the dice score as the number of extra rounds available. Officers are deemed to have pistols and have a full chamber at the start and enough ammunition for one reload (ie. 12 rounds worth of ammunition)<br /><br /><br /><br /><br /><br />MOVEMENT<br /><br />British infantry skirmishing<br />(bases at least one base width apart) 4” + d6”<br />British infantry formed<br />(bases touching) 4” + d3”<br />British infantry formed at the double<br />(may not double or charge in consecutive<br />moves; may not double whilst skirmishing) 6” + d3”<br />British infantry charging into contact<br />(may not charge or double in consecutive moves) 8” + d3”<br />British infantry on hill, difficult terrain or in square Half speed + d3”.<br />Cavalry move normally at 9”+d6<br />Cavalry charging 12”+d6<br />Any troops jumping linear obstacle -3” and roll 1D6 per figure<br />1=fallen, can’t shoot, -2 in melee<br /><br />Troops Movement<br /><br /><br /><br /><br />SHOOTING<br /><br />Martini-Henry/ maxim gun Short 0-6” Medium 6-12” Long 12-18”<br />Webley revolver Short 0-2” Medium 2-6” <br /><br />The British can either volley fire, or fire at will as individuals.<br />To volley fire, all figures must be in direct base-to-base contact and all must shoot at the same target and will mark off TWO rounds of ammunition for each turn of volley fore. <br /><br />The officer/NCO commanding each section will decide which type of fire to use if the sections are separated by more than 3”; if sections are kept together, then the senior officer/NCO present will decide for the whole body firing.<br /><br />Roll a d6 for each man firing:<br /><br /><br />Short range 3, 4, 5, 6 kills <br />Medium range 4, 5, 6 kills <br />Long range 5 or 6 kills <br />(Maxim gun roll as for 4 figures) a die roll of 1 will indicate a jam and will require one full turn to clear.<br /><br />Modifiers:<br />Units firing volleys +1 (see above)<br />Target in cover -2<br />Dervish rifles -1<br /><br />Target began charge two shots permitted,<br />at long range delivered at medium range<br /><br />Target began charge one shot only permitted,<br />at medium range delivered at close range<br /><br />Target began charge no shooting permitted<br />at close range<br /><br /><br /><br />MELEE<br /><br />Mêlées take place immediately when opposing figures come into base-to-base contact. They are decided by a modified man-to-man d6 vs d6 die roll. Highest score wins.<br /><br />Modifiers:<br />Any troops charging +1<br />Dervish spear/sword unmodified<br />Fuzzy Wuzzy sword +1<br />Dervish leader +2 <br />British NCO or officer +2<br />Defending obstacle +2<br />Uphill of enemy +1<br />Mounted +1<br />Mounted lance armed +1<br /><br />2:1 or 3:1 (max) fight compare highest scores. If lone defender wins, he is considered to have parried the other attacks and felled one opponent.<br /><br /><br /><br /><br />DERVISHES<br /><br />To win, the dervishes should capture the Christmas tree and prevent the British reaching their objective.<br /><br />TABLE 1. Dervish deployment<br />D6 roll Outcome Positioning Strength and experience<br />1, 2 None this turn Roll for incident <br />3 One dervish unit appears at 18” from the British<br /><br />Appear from behind the nearest cover to the position specified Roll another dice<br />1, 2, 3=In front of the nearest British unit<br />4= To the left of the nearest British<br />5= To the right of the nearest British<br />6= To the rear of the farthest British (behind the column as if pursuing) Roll 4XD6 to determine the strength of the dervish units appearing (minimum number is 6) <br />1XD6 for experience<br />1, 2, 3=Dervish horde<br />4=mixed arms, half rifles<br />5=Fuzzy Wuzzy<br />6=cavalry unit (2XD6 for strength)<br /><br />4 One dervish unit appears at 12” from the British<br /><br />Appear from behind the nearest cover to the position specified Roll another dice<br />1, 2, 3=In front of the nearest British unit<br />4= To the left of the nearest British<br />5= To the right of the nearest British<br />6= To the rear of the farthest British (behind the column as if pursuing) Roll 4XD6 to determine the strength of the dervish units appearing (minimum number is 6) <br />1XD6 for experience<br />1, 2, 3=Dervish horde<br />4=mixed arms, half rifles<br />5=Fuzzy Wuzzy<br />6=cavalry unit (2XD6 for strength)<br /><br />5 Two dervish units appear at 18” from the British<br /><br />Appear from behind the nearest cover to the position specified Roll another dice<br />1, 2, 3=In front of the nearest British unit<br />4= To the left of the nearest British<br />5= To the right of the nearest British<br />6= To the rear of the farthest British (behind the column as if pursuing) Roll 4XD6 to determine the strength of the dervish units appearing (minimum number is 6) <br />1XD6 for experience<br />1, 2, 3=Dervish horde<br />4=mixed arms, half rifles<br />5=Fuzzy Wuzzy<br />6=cavalry unit (2XD6 for strength)<br /><br />6 Two dervish units appear at 12” from the British<br /><br />Appear from behind the nearest cover to the position specified Roll another dice<br />1, 2, 3=In front of the nearest British unit<br />4= To the left of the nearest British<br />5= To the right of the nearest British<br />6= To the rear of the farthest British (behind the column as if pursuing) Roll 4XD6 to determine the strength of the dervish units appearing (minimum number is 6) <br />1XD6 for experience<br />1, 2, 3=Dervish horde<br />4=mixed arms, half rifles<br />5=Fuzzy Wuzzy<br />6=cavalry unit (2XD6 for strength)<br /><br /><br />Dervish foot move normally at 9”+d3<br />Charging move 12”+d3<br />Dervish cavalry move normally at 9”+d6<br />Charging move 12”+d6<br /><br /><br /><br />INCIDENTS<br /><br />When dicing for Dervish appearance should a 1 or 2 be rolled, roll another D6 to determine whether anything else happens that turn.<br /><br />On a roll of 1, the column have veered off course and the zariba will be moved 1D6 inches to either right or left (odds indicating to the left, evens to the right)<br /><br />On a roll of 2, the British see a dust cloud in the distance (roll a direction die to determine in which direction)<br /><br />On a roll of 3, nothing happens apart from a sandstorm blowing up (roll a direction die to determine where it is coming from and its direction) If it comes towards the column, it will blow over in one turn but all movement will be halved and visibility will be zero. Roll 1D6 to determine how far to move the zariba (odds indicating to the left, evens to the right) as the column has become disorientated.<br /><br />On a roll of 4, nothing of note, the sky is clear and the sun is smiling.<br /><br />On a roll of 5, a couple of fuzzies appear over a rise in the ground, anywhere on the board and stand there watching the column, they will move off at the end of next turn<br /><br />On a roll of 6, due to the poor map reading skills of the lead section, they have veered off course and will be positioned 1D6 inches to left (1, 2, 3) or right (4, 5, 6) <br /><br /><br />DERVISH MOVEMENT<br /><br /><br />D6 roll Outcome Movement<br />1, 2 Slink away Remove from play. They have just appeared to have a look and then disappear.<br />3 Act with caution Move no closer to the British, mill around on the spot unless easy pickings can be spotted elsewhere on the table. May fire rifles<br />4 Advance Move towards the nearest British unit contacting them if possible. May fire if rifle armed<br />5 Charge! Charge at full speed towards nearest British unit<br />6 C H A R G E ! Charge at full speed towards nearest British unit, if no contact made add 50% to the charge distance.<br /><br />Modifiers<br />+2 if within charge distance<br />-1 if retreating or failed morale test last turn<br />-1 if outnumbered by target unit<br />-2 if outnumbered by target unit by more than 2:1<br /><br /><br /><br /><br /><br /><br />DERVISH MORALE<br /><br />Test when unit takes 25% casualties and then each 25% thereafter.<br /><br />D6 roll Outcome<br />1, 2 The unit disperses, remove from the table<br />3, 4 Gone but not forgotten. The unit routs towards the nearest table edge but may return!<br />5 The unit retires one move at the start of next turn and then may move as desired<br />6 Bring it on! The unit carries on as desired<br /><br />Modifiers<br /><br />+1 for fuzzy wuzzy unit<br />+1 if the unit won previous round melee<br />+1 if cavalry<br /><br /><br />SHOOTING<br /><br />Martini-Henry/ maxim gun Short 0-6” Medium 6-12” Long 12-18”<br />Webley revolver Short 0-2” Medium 2-6” <br /><br />The British can either volley fire, or fire at will as individuals.<br />To volley fire, all figures must be in direct base-to-base contact and all must shoot at the same target. The officer/NCO commanding each section will decide which type of fire to use if the sections are separated by more than 3”; if sections are kept together, then the senior officer/NCO present will decide for the whole body firing.<br /><br />Roll a d6 for each man firing:<br /><br /><br />Short range 3, 4, 5, 6 kills <br />Medium range 4, 5, 6 kills <br />Long range 5 or 6 kills <br />(Maxim gun roll as for 4 figures) a die roll of 1 will indicate a jam and will require one full turn to clear.<br /><br />Modifiers:<br />Units firing volleys +1 (see above)<br />Target in cover -2<br />Dervish rifles -1<br /><br />Target began charge two shots permitted,<br />at long range delivered at medium range<br /><br />Target began charge one shot only permitted,<br />at medium range delivered at close range<br /><br />Target began charge no shooting permitted<br />at close range<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />MELEE<br /><br />Mêlées take place immediately when opposing figures come into base-to-base contact. They are decided by a modified man-to-man d6 vs d6 die roll. Highest score wins.<br /><br />Modifiers:<br />Any troops charging +1<br />Dervish spear/sword unmodified<br />Fuzzy Wuzzy sword +1<br />Dervish leader +2 <br />British NCO or officer +2<br />Defending obstacle +2<br />Uphill of enemy +1<br />Mounted +1<br />Mounted lance armed +1<br /><br />2:1 or 3:1 (max) fight compare highest scores. If lone defender wins, he is considered to have parried the other attacks and felled one opponent.Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-71979628183028856992009-01-05T09:07:00.011+00:002009-01-09T09:32:26.778+00:00Christmas game 2008<span style="font-size:100%;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/SWHOZJQDAaI/AAAAAAAAATY/g3t9TPDDIRY/s1600-h/PC230001.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/SWHOZJQDAaI/AAAAAAAAATY/g3t9TPDDIRY/s320/PC230001.JPG" alt="" id="BLOGGER_PHOTO_ID_5287734368884949410" border="0" /></a></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal" style="text-align: justify;"><span style=";font-family:Arial;font-size:100%;" lang="EN-GB">The last game of the year should be fun and this one was no exception.<span style=""> </span>The British, consisting of five separate platoons of nine figures, including two Sudanese platoons, were led by each of the club members who had been able to attend, a further command consisted of the Colonel with a squadron of cavalry in the compound along with a maxim gun.<span style=""> </span>The rules were slightly adapted from the set available from Battlegames as a free download for a participation game set during the Zulu war.</span></p><p class="MsoNormal" style="text-align: justify;"><span style="font-size:100%;">
<br /></span><span style=";font-family:Arial;font-size:100%;" lang="EN-GB"><o:p></o:p></span></p> <p class="MsoNormal" style="text-align: justify;"><span style=";font-family:Arial;font-size:100%;" lang="EN-GB"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify;"><span style=";font-family:Arial;font-size:100%;" lang="EN-GB">The game commenced with the British starting out across the desert towards the zariba and compound where the Colonel was waiting for his Christmas tree to be delivered. This same tree was the one on the wagon being transported across the sand by the approaching British.<o:p></o:p></span></p><span style="font-size:100%;">
<br /></span><span lang="EN-GB" style="font-size:100%;">
<br /></span><span style="font-size:100%;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SWHOVn1e1wI/AAAAAAAAATQ/ZiHyoCfhjmc/s1600-h/PC230002.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SWHOVn1e1wI/AAAAAAAAATQ/ZiHyoCfhjmc/s320/PC230002.JPG" alt="" id="BLOGGER_PHOTO_ID_5287734308375549698" border="0" /></a></span><span style="font-family: arial;font-size:100%;" >One of the Sudanese platoons advances across the desert to warn off the approaching dervishes</span><span style="font-size:100%;">
<br />
<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SWHOSgoysMI/AAAAAAAAATI/gCs-Odql2cU/s1600-h/PC230003.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SWHOSgoysMI/AAAAAAAAATI/gCs-Odql2cU/s320/PC230003.JPG" alt="" id="BLOGGER_PHOTO_ID_5287734254903668930" border="0" /></a></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link style="font-family: arial;" rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">The fuzzy wuzzies attack a British platoon, wiping them out to a man but the officer went down fighting and was mentioned in despatches as well as receiving one line in the local paper back home in Blighty.</span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">
<br /></span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">The Dervishes, controlled by dice rolling and another member of the club, leaving me to umpire, appeared at random and in randomly generated numbers.<span style=""> </span>They soon began to appear as the column marched across the desert and casualties began to mount up with the lead platoon being attacked by beja tribesmen and being soundly thrashed, although the officer in charge got a brief mention in despatches.</span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span style="font-size:100%;">
<br /></span><span lang="EN-GB" style="font-size:100%;"><o:p></o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify;"><span style=";font-family:Arial;font-size:100%;" lang="EN-GB"><span style="font-family: arial;font-family:arial;" >Slowly the British advanced across the baking sand with their cargo looking for gold along the route.</span><span style="font-family: arial;font-family:arial;" > </span><span style="font-family: arial;font-family:arial;" >This was marked by eldritch gems with number underneath to indicate the amount of gold found, if any.</span><o:p></o:p></span></p><span style="font-size:100%;">
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<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SWHOOHEOGnI/AAAAAAAAATA/I3gZ0feJQ1U/s1600-h/PC230004.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SWHOOHEOGnI/AAAAAAAAATA/I3gZ0feJQ1U/s320/PC230004.JPG" alt="" id="BLOGGER_PHOTO_ID_5287734179319913074" border="0" /></a></span><span style="font-size:100%;"><span style="font-family:arial;">The Sudanese protect the Colonel's christmas tree from the advancing hordes of dervishes as it makes its way slowly across the desert.</span>
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<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_qISNLs-i__g/SWHOF3FmeyI/AAAAAAAAAS4/Il87Vxxkzjw/s1600-h/PC230006.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_qISNLs-i__g/SWHOF3FmeyI/AAAAAAAAAS4/Il87Vxxkzjw/s320/PC230006.JPG" alt="" id="BLOGGER_PHOTO_ID_5287734037591784226" border="0" /></a></span><span style="font-family:arial;font-size:100%;">As the dervishes take their toll the Sudanese are in disarray protecting the wagon carrying the tree</span><span style="font-size:100%;">
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<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SWHOCT1pwkI/AAAAAAAAASw/uIG1U0ULSgo/s1600-h/PC230007.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SWHOCT1pwkI/AAAAAAAAASw/uIG1U0ULSgo/s320/PC230007.JPG" alt="" id="BLOGGER_PHOTO_ID_5287733976590041666" border="0" /></a></span><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--> <p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">At last the wagon makes its way into the zariba to the delight of the Colonel who came out of his cabin on the river boat to welcome the tree knowing that his christmas was safe. He then retired back to his cabin for a celebratory glass of port.
<br /></span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">
<br /></span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">After much nail biting as more dervishes approached the column, some only coming to have a look then disappearing again, the British managed to fight off many attacks but losing casualties along the way.<span style=""> </span>Eventually the Colonel decided to bring his cavalry out of the compound and was attacked by dervish warriors then the dervish cavalry appeared and managed to fight off the lancers killing them but losing many of their own number in the process.</span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span style="font-size:100%;">
<br /></span><span lang="EN-GB" style="font-size:100%;"><o:p></o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;">Eventually the column marched into the compound having managed to march across the desert and deliver the Colonel’s Christmas tree.<span style=""> </span>The gold was counted out and a number of chocolate coins were handed to the British.</span></p><p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span style="font-size:100%;">
<br /></span><span lang="EN-GB" style="font-size:100%;"><span style=""> </span><o:p></o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-family: arial;font-family:arial;"><span lang="EN-GB" style="font-size:100%;"><o:p> </o:p></span></p> <p class="MsoNormal" style="text-align: justify; font-family: arial;"><span style=";font-size:11;" lang="EN-GB"><span style="font-size:100%;">All in all a fun game, just the type of game for a last meeting before Christmas.</span><span style=";font-size:100%;" > </span><span style="font-size:100%;">The dervish player was awarded the Mahdi’s chocolate orange and the player in control of the cavalry was awarded a box of Perry plastics for losing his entire cavalry command but allowing the wagons to enter the compound unmolested.</span><o:p></o:p></span></p>
<br /><meta equiv="Content-Type" content="text/html; charset=utf-8"><meta name="ProgId" content="Word.Document"><meta name="Generator" content="Microsoft Word 11"><meta name="Originator" content="Microsoft Word 11"><link style="font-family: arial;" rel="File-List" href="file:///C:%5CDOCUME%7E1%5Csimon%5CLOCALS%7E1%5CTemp%5Cmsohtml1%5C01%5Cclip_filelist.xml"><!--[if gte mso 9]><xml> <w:worddocument> <w:view>Normal</w:View> <w:zoom>0</w:Zoom> <w:punctuationkerning/> <w:validateagainstschemas/> <w:saveifxmlinvalid>false</w:SaveIfXMLInvalid> <w:ignoremixedcontent>false</w:IgnoreMixedContent> <w:alwaysshowplaceholdertext>false</w:AlwaysShowPlaceholderText> <w:compatibility> <w:breakwrappedtables/> <w:snaptogridincell/> <w:wraptextwithpunct/> <w:useasianbreakrules/> <w:dontgrowautofit/> </w:Compatibility> <w:browserlevel>MicrosoftInternetExplorer4</w:BrowserLevel> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:latentstyles deflockedstate="false" latentstylecount="156"> </w:LatentStyles> </xml><![endif]--><style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {mso-style-parent:""; margin:0cm; margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman"; mso-fareast-font-family:"Times New Roman";} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman"; mso-ansi-language:#0400; mso-fareast-language:#0400; mso-bidi-language:#0400;} </style> <![endif]--><p class="MsoNormal" style="text-align: justify;font-family:arial;"><span lang="EN-GB" style="font-size:85%;"><o:p></o:p></span></p> <p class="MsoNormal" style="text-align: justify;font-family:arial;"><span lang="EN-GB" style="font-size:85%;"><o:p> </o:p></span></p><p class="MsoNormal" style="text-align: justify;font-family:arial;"><span lang="EN-GB" style="font-size:85%;"><o:p></o:p></span></p> <p class="MsoNormal" style="text-align: justify;font-family:arial;"><span lang="EN-GB" style="font-size:85%;"><o:p> </o:p></span></p><p class="MsoNormal" style="text-align: justify;"><span style=";font-family:Arial;font-size:11;" lang="EN-GB">
<br /><o:p></o:p></span></p> Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-7133933713145161152008-12-17T08:30:00.001+00:002008-12-19T08:36:45.271+00:00Oxford Wargamers friendly competitionOxford Wargamer's Round Robin Competition.<br /><br />The Oxford club invited teams of four from three other clubs to take part in their annual “round robin” competition. Thames Valley sent a team.<br /><br />The competition is organised for a fun day for all. Four teams, each of four players, play four games. One member from each team playing a different game, and then moving to another game in subsequent sessions. Thus everyone plays everything, and hopefully against different people.<br /><br />All the games were written, or modified from extant rules by the Oxford club. The emphasis was on simplicity, so that four people could pick up the rules and play a game or two within a 1½ hour session.<br /><br /><br /><br />Good games!<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SUtcY891V4I/AAAAAAAAAOk/cKo91H89wFw/s1600-h/PC140475+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 240px; height: 320px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SUtcY891V4I/AAAAAAAAAOk/cKo91H89wFw/s320/PC140475+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281416571774130050" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SUtbxv4G2eI/AAAAAAAAAN0/dmmaCCBz87I/s1600-h/PC140467+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SUtbxv4G2eI/AAAAAAAAAN0/dmmaCCBz87I/s320/PC140467+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281415898245552610" border="0" /></a><br />Oxford Wargamer's Round Robin Competition.<br /><br />The Oxford club invited teams of four from three other clubs to take part in their annual “round robin” competition. Thames Valley sent a team.<br /><br />The competition is organised for a fun day for all. Four teams, each of four players, play four games. One member from each team playing a different game, and then moving to another game in subsequent sessions. Thus everyone plays everything, and hopefully against different people.<br /><br />All the games were written, or modified from extant rules by the Oxford club. The emphasis was on simplicity, so that four people could pick up the rules and play a game or two within a 1½ hour session.<br /><br />Good games!<br /><br />There was an ACW game for two sides using a familiar rule type for the period. The idea being to hold and take terrain features for points. The team with the most won. First and second places being determined by the person who inflicted most casualties on the enemy. It took a while to realise that the key to the game was to take ground, regardless of casualties, to ensure being first or second. I realised it too late!<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SUtcSr02hVI/AAAAAAAAAOc/VLv1JBCIAek/s1600-h/PC140472+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SUtcSr02hVI/AAAAAAAAAOc/VLv1JBCIAek/s320/PC140472+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281416464093840722" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_qISNLs-i__g/SUtcMiK_VdI/AAAAAAAAAOU/mnx6Y4vOXB0/s1600-h/PC140471+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_qISNLs-i__g/SUtcMiK_VdI/AAAAAAAAAOU/mnx6Y4vOXB0/s320/PC140471+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281416358423123410" border="0" /></a>The second game was all the players against the umpire (The Umpire Strikes Back?). The Umpire had a bunch of elephants to hurl across the field against a phalanx. The phalanx did no fighting but were targets for the elephants, each player being responsible for defending ¼ of the phalanx. To this end the players had four skirmish units to shoot the elephants to try to kill them or, at the least, to herd them into some else's part of the table. There was also skulduggery possible by trapping another player's skirmisher against an advancing elephant, leaving him nowhere to go.<br /><br />The third game was a game for four separate player's. Fuzzy wuzzies attacking a square. Each player controlling a bunch of attackers as well as a side of the square. Points awarded for casualties or breaking the square. If you attacked your own side of the square you inflicted points on yourself whichever way the fight went! An initiative based game, hard to build a strategy as the player with initiative was able to move or rotate the square. Fun game.<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SUtcHpyYOOI/AAAAAAAAAOM/jlCYCw3PA_0/s1600-h/PC140470+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SUtcHpyYOOI/AAAAAAAAAOM/jlCYCw3PA_0/s320/PC140470+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281416274568034530" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_qISNLs-i__g/SUtcD8IDBpI/AAAAAAAAAOE/fsTEEXW2AiI/s1600-h/PC140469+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_qISNLs-i__g/SUtcD8IDBpI/AAAAAAAAAOE/fsTEEXW2AiI/s320/PC140469+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281416210771281554" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_qISNLs-i__g/SUtb9Th_RNI/AAAAAAAAAN8/Yo6ZYerbe20/s1600-h/PC140468+%28Small%29.JPG"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_qISNLs-i__g/SUtb9Th_RNI/AAAAAAAAAN8/Yo6ZYerbe20/s320/PC140468+%28Small%29.JPG" alt="" id="BLOGGER_PHOTO_ID_5281416096795018450" border="0" /></a><br />The last game was a double blind game, where only the umpire knew where all the player's were. North American Indians spying out the opposition's camp (French Indian wars). A very good game with the umpire able to keep both sides, divided by a screen, sufficiently in the dark as to the action of the opposition. Two teams of two (the winer decided on points) had to sneak their Indian scouts across the table, observe the enemy camp for as long as possible, and then sneak back. The Enemy trying the same thing in the opposite direction. If you saw the enemy you were allowed to shoot arrows at him!<br /><br />The Thames Valley team were able to hold first place for the first two sessions, but then took a disastrous dive during the third. Still we managed to fight back a bit in the fourth session to finish second overall.<br /><br />I hope that I can go to this event again. A suggestion from the hosts was that each team bring a game with an umpire, sound good to me. Another suggestion was that maybe we could host a similar event in late Spring/early Summer.Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-69262739992712701662008-12-10T08:34:00.007+00:002008-12-12T08:23:24.691+00:00Afghanistan game in 6mmA game was played using the modern variant of Blitzkreig Commander in 6mm, set in modern Afghanistan.<br /><a href="http://2.bp.blogspot.com/_qISNLs-i__g/ST9_7bYrZmI/AAAAAAAAANI/6NnlEJQUbAA/s1600-h/PC090007.JPG"><img id="BLOGGER_PHOTO_ID_5278077947241784930" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/ST9_7bYrZmI/AAAAAAAAANI/6NnlEJQUbAA/s320/PC090007.JPG" border="0" /></a> Having played Blitzkrieg commander a couple of weeks ago Chris, Alan and Pete agreed to a try out the modern version, Cold War Commander, umpired by Steve.<br /><br />The scenario was a modern Middle East one with a Battalion of US marines supported by air, artillery and a tank on a search and destroy mission. Alan and Pete took a command each. Chris played the insurgent side with hidden deployment to add a bit of an edge to the US players.<br /><br />The game started with Pete clearing the first of a number of built up areas whilst Alan moved forward through open ground on the left to a tree line and a BUA beyond. Pete learnt the first of a few little tricks in the rules and hit a booby trap. Whilst his platoon survived he decided to move a little more carefully in future!<br /><div><a href="http://2.bp.blogspot.com/_qISNLs-i__g/ST9_12-9F3I/AAAAAAAAANA/ms-a-NTn-Yo/s1600-h/PC090006.JPG"><img id="BLOGGER_PHOTO_ID_5278077851570870130" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/ST9_12-9F3I/AAAAAAAAANA/ms-a-NTn-Yo/s320/PC090006.JPG" border="0" /></a> Alan meanwhile moved quickly taking a little sniper fire but getting his three stands into the tree line ready to move on to the BUA ahead. Without waiting for Pete to catch up on the left Alan advanced on the BUA and immediately prompted Chris to declare the first two of his hidden units. Catching the marines in the open with opportunity fire two stands were suppressed. Alan applied the excellent maxim of ‘if in doubt charge’! Sadly marines crossing open ground to assault superior numbers well dug in to buildings was doomed to failure and his stand was lost.<br /><br /><div><a href="http://3.bp.blogspot.com/_qISNLs-i__g/ST9_xSM8x2I/AAAAAAAAAM4/GsIUMPU7cyc/s1600-h/PC090005.JPG"><img id="BLOGGER_PHOTO_ID_5278077772977981282" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_qISNLs-i__g/ST9_xSM8x2I/AAAAAAAAAM4/GsIUMPU7cyc/s320/PC090005.JPG" border="0" /></a> Alan pulled back to the tree line and engaged in a protracted fire fight with the well dug in insurgents. Artillery and an air strike failed to dislodge them. Pete had meanwhile cleared the first BUA and moving in to the second bumped more of Chris’ forces. The fire fight was inconclusive for a little until Pete and Alan between them managed to coordinate fire and kill some of Chris forces. Putting the heavily armoured and pretty impregnable M1 on a flank posed too much of a threat and Chris’ second trick of the evening was for his forces facing Pete to pull back out of sight and ‘hide’.<br /><br />Having cleared the second BUA and with armour support the Marines were able to form a good firing line ready to assault the two final BUA. Chris now threw caution to the wind and declared all his remaining forces in them. A fire fight began but Pete and Alan pressed their advantage of air power, artillery and armour to slowly wear Chris insurgents down. With one stand off his break point and no hope of turning the tide Chris declared a win for the USMC. <a href="http://2.bp.blogspot.com/_qISNLs-i__g/ST9_sRjbe0I/AAAAAAAAAMw/8oA7b_a7eNM/s1600-h/PC090004.JPG"><img id="BLOGGER_PHOTO_ID_5278077686904486722" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/ST9_sRjbe0I/AAAAAAAAAMw/8oA7b_a7eNM/s320/PC090004.JPG" border="0" /></a>Overall a good game. CWC has simple mechanisms and plays fast with subtleties that give real complexity and uncertainty. Time to start painting up those T72 to give the marines a bit of heavy opposition!<br /><br /><br /><br /><div></div></div></div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-45560212838896182422008-12-10T08:20:00.009+00:002008-12-10T08:33:57.878+00:00Another Napoleonic gameWe had another game using the General de Brigade rules but this time based on one of the scenarios from the book. The game started with the British advancing across the table in thick fog towards an as yet not seen French rearguard.<br /><br /><div><div><a href="http://3.bp.blogspot.com/_qISNLs-i__g/ST98zBjVTvI/AAAAAAAAAMY/4DQuTS7gCIw/s1600-h/PC090002.JPG"><img id="BLOGGER_PHOTO_ID_5278074504333315826" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_qISNLs-i__g/ST98zBjVTvI/AAAAAAAAAMY/4DQuTS7gCIw/s320/PC090002.JPG" border="0" /></a> After about eight game turns the British right and French left began trading shots with the Cacadores running away like girls leaving the remainder of the brigade to fend for themselves and managed to just pass their morale test (it was a bad dice night for the British).</div><br /><div>meanwhile the British pressed on with a very weak firefight on the extreme right (I guess the fog dampened their powder, or was it more poor dice rolling?).<br /></div><div><div><a href="http://4.bp.blogspot.com/_qISNLs-i__g/ST98uFIyJSI/AAAAAAAAAMQ/ILSFooxXetw/s1600-h/PC090008.JPG"><img id="BLOGGER_PHOTO_ID_5278074419396355362" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_qISNLs-i__g/ST98uFIyJSI/AAAAAAAAAMQ/ILSFooxXetw/s320/PC090008.JPG" border="0" /></a> At this point the French battery started up and, despite some poor dice, managed to cause some casualties on the British line who then failed to charge home right in front of the guns, with damp powder.<br /><br /><div><a href="http://4.bp.blogspot.com/_qISNLs-i__g/ST98o7t3TsI/AAAAAAAAAMI/ADwJDgwx8b8/s1600-h/PC090009.JPG"><img id="BLOGGER_PHOTO_ID_5278074330968182466" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_qISNLs-i__g/ST98o7t3TsI/AAAAAAAAAMI/ADwJDgwx8b8/s320/PC090009.JPG" border="0" /></a> The second British brigade advanced out of the clearing fog at this point and the French began to withdraw. A charge by the Light Dragoons, which was met with a lacklustre counter charge by the French dragoons caused the latter to run away and the British, by sheer luck, managed to stop their cavalry from following up.<br /></div><div><div><a href="http://4.bp.blogspot.com/_qISNLs-i__g/ST98hMGi1zI/AAAAAAAAAMA/nuYi9Br5V_U/s1600-h/PC090011.JPG"><img id="BLOGGER_PHOTO_ID_5278074197927712562" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_qISNLs-i__g/ST98hMGi1zI/AAAAAAAAAMA/nuYi9Br5V_U/s320/PC090011.JPG" border="0" /></a> At this stage it was time to pack up and it was decided that the cinclusion was an honourable draw.<br /><img id="BLOGGER_PHOTO_ID_5278075887166661378" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_qISNLs-i__g/ST9-DhAfowI/AAAAAAAAAMo/_kG77-PEJhk/s320/PC090010.JPG" border="0" /><br /><div></div><br /><br /><br /><br /><br /><br /><div><a href="http://4.bp.blogspot.com/_qISNLs-i__g/ST98C5gvOrI/AAAAAAAAAL4/kngY1jdEBXM/s1600-h/PC090001.JPG"></a><br /><br /><br /><br /><br /><br /><br /><div></div></div></div></div></div></div></div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-81187057841904564002008-11-12T09:17:00.009+00:002008-11-12T09:22:48.252+00:00Beneath the Lilly BannersWe tried another game of Williamite troops against Jacobites somewhere in Ireland in or around 1690 using barry Hilton’s beneath the Lilly Banners rules.<br /><br />The Jacobites were defending a village and bridge with forces consisting of three drilled regiments of foot, three raw regiments of foot and three squadrons of drilled cavalry, supported by one field gun and one light gun.<br /><br />King William’s forces, consisting of two elite regiments of foot, three drilled regiments of foot and one raw regiment of foot with two squadrons of drilled cavalry and one field gun. This was the vanguard tasked with clearing the Jacobite defenders from the table.<br /><br /><div align="center"><a href="http://2.bp.blogspot.com/_qISNLs-i__g/SRqfl4cqMZI/AAAAAAAAALw/9CQoFF1ikAQ/s1600-h/PB110016.JPG"><img id="BLOGGER_PHOTO_ID_5267698187319783826" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/SRqfl4cqMZI/AAAAAAAAALw/9CQoFF1ikAQ/s320/PB110016.JPG" border="0" /></a> Williamite left flank</div><br /><br /><br /><div align="center"><a href="http://1.bp.blogspot.com/_qISNLs-i__g/SRqfhv22ywI/AAAAAAAAALo/EMmShDrvIZ8/s1600-h/PB110017.JPG"><img id="BLOGGER_PHOTO_ID_5267698116294265602" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_qISNLs-i__g/SRqfhv22ywI/AAAAAAAAALo/EMmShDrvIZ8/s320/PB110017.JPG" border="0" /></a> Jacobite right flank in the village</div><div align="justify"><br />The game commenced with the cavalry charging towards each other as the Williamite right attacked the Jacobites behind hedges surrounding a field and William’s left moved towards the village. Unfortunately lady luck did not smile on William’s troops as their cavalry broke and fled leaving the left flank open to the remaining Jacobite cavalry which charged against two of the three regiments causing one to break and flee, the other became disordered having failed to form square before the cavalry reached them.<br /><br />However the Nassau regiment, although disordered faired somewhat better, although disordered, by the Jacobite commander throwing bad dice and inflicting no further casualties. After three turns the two units retired to reform.</div><br /><br /><div align="center"><a href="http://1.bp.blogspot.com/_qISNLs-i__g/SRqfdGHQn4I/AAAAAAAAALg/ZZGJTK40rVw/s1600-h/PB110018.JPG"><img id="BLOGGER_PHOTO_ID_5267698036369301378" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_qISNLs-i__g/SRqfdGHQn4I/AAAAAAAAALg/ZZGJTK40rVw/s320/PB110018.JPG" border="0" /></a> The cavalry meet head on<br /><br /><br /><a href="http://3.bp.blogspot.com/_qISNLs-i__g/SRqfYlkgfiI/AAAAAAAAALY/y-9dXhnZjMM/s1600-h/PB110019.JPG"><img id="BLOGGER_PHOTO_ID_5267697958914129442" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_qISNLs-i__g/SRqfYlkgfiI/AAAAAAAAALY/y-9dXhnZjMM/s320/PB110019.JPG" border="0" /></a> The firefight and ultimate charge on the Williamite right<br /><br /><div align="justify"><a href="http://2.bp.blogspot.com/_qISNLs-i__g/SRqfT_F2oNI/AAAAAAAAALQ/H6-QaEm9Wis/s1600-h/PB110020.JPG"><img id="BLOGGER_PHOTO_ID_5267697879865532626" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/SRqfT_F2oNI/AAAAAAAAALQ/H6-QaEm9Wis/s320/PB110020.JPG" border="0" /></a><br />Meanwhile on the Jacobite left flank things were starting to turn and after a heavy fire fight Hanmer’s regiment, supported by the remains of Kirke’s charged the Jacobites causing one to flee and the other was left open to further attack with a Danish regiment in support which, unfortunately, was subject to continual harassing artillery fire.<br /><br />At the end of the evening it was a close run thing and if we had enough time, maybe the Williamite forces could have managed to force the Jacobites back but would have had three full squadrons of cavalry harassing their left flank.<br /><br /><br /><div><a href="http://4.bp.blogspot.com/_qISNLs-i__g/SRqfObxycYI/AAAAAAAAALI/-pya99zCFLw/s1600-h/PB110021.JPG"><img id="BLOGGER_PHOTO_ID_5267697784486785410" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_qISNLs-i__g/SRqfObxycYI/AAAAAAAAALI/-pya99zCFLw/s320/PB110021.JPG" border="0" /></a><br /><br /><br /><br /><br /><br /><div></div></div></div><br /></div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-27252549076070163452008-11-12T08:47:00.005+00:002008-11-12T08:50:28.970+00:00Colours 2008In September some of the group attended Colours in newbury to put on an ACW demonstration game. A few pictures of the event are shown below.<br /><br /><a href="http://4.bp.blogspot.com/_qISNLs-i__g/SRqYlS2-WRI/AAAAAAAAAKI/9W3JmIRwl6w/s1600-h/PB110021.JPG"><img id="BLOGGER_PHOTO_ID_5267690480648214802" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://4.bp.blogspot.com/_qISNLs-i__g/SRqYlS2-WRI/AAAAAAAAAKI/9W3JmIRwl6w/s320/PB110021.JPG" border="0" /></a><br /><div><a href="http://2.bp.blogspot.com/_qISNLs-i__g/SRqYhqwz1qI/AAAAAAAAAKA/508wMGFHoGY/s1600-h/1979854184.jpg"><img id="BLOGGER_PHOTO_ID_5267690418345334434" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 190px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/SRqYhqwz1qI/AAAAAAAAAKA/508wMGFHoGY/s320/1979854184.jpg" border="0" /></a><br /><div><a href="http://2.bp.blogspot.com/_qISNLs-i__g/SRqYb_CmC-I/AAAAAAAAAJ4/AHKWT5i3TOI/s1600-h/1338367723.jpg"><img id="BLOGGER_PHOTO_ID_5267690320709422050" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_qISNLs-i__g/SRqYb_CmC-I/AAAAAAAAAJ4/AHKWT5i3TOI/s320/1338367723.jpg" border="0" /></a><br /><div><a href="http://1.bp.blogspot.com/_qISNLs-i__g/SRqYKEz4B8I/AAAAAAAAAJw/ILyCfr6UG6U/s1600-h/1153124530.jpg"><img id="BLOGGER_PHOTO_ID_5267690013020653506" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 320px; CURSOR: hand; HEIGHT: 240px; TEXT-ALIGN: center" alt="" src="http://1.bp.blogspot.com/_qISNLs-i__g/SRqYKEz4B8I/AAAAAAAAAJw/ILyCfr6UG6U/s320/1153124530.jpg" border="0" /></a><br /><br /><br /><br /><div></div></div></div></div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0tag:blogger.com,1999:blog-1914908899573436132.post-21949702065070422102008-11-11T11:27:00.000+00:002008-11-11T11:30:57.363+00:0011th November 2008<a href="http://www.bbc.co.uk/kent/content/images/2005/11/16/lamberhurst_03_470x400.jpg"><img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 470px; CURSOR: hand; HEIGHT: 400px; TEXT-ALIGN: center" alt="" src="http://www.bbc.co.uk/kent/content/images/2005/11/16/lamberhurst_03_470x400.jpg" border="0" /></a><br /><div align="center">We will remember them</div>Simonhttp://www.blogger.com/profile/01350893938778685169noreply@blogger.com0